Hey. I've got a little problem. My roomate is trying to set up some image planes to model a character. However when I import the files into maya the file node and the lambert look alright, once on the plane or even a cube the image is unexplainably sheared. This does not happen with all images. My resources are the 3dsk…
Hello folks, this is my last work. I hope you enjoy. Weapon ARH-42. Model intended for game version. Softwares: Autodesk Maya 8.5, Adobe Photoshop CS4, Xnormal, Marmoset Toolbag Concept Art by: Alexey Pyatov This image has been resized. Click this bar to view the full image. The original image is sized 1200x636 and weights…
I am looking for a specific image that was posted on polycount a while back, it was either a .gif or a really large image of a parody on "how to make a cube" I cant find it anywhere, but it was hilarious.
sorry about the small pictures i will try and work on it. here's the man and i will post a woman i created ber in mind these are my first humanoid character models so.....thats my excuse ;( [image] [/image] [image][/image] [image] [/image] yeh if you click on the picutres they should become bigger
here are links: http://img63.imageshack.us/my.php?image=visiwire011vd.gif http://img63.imageshack.us/my.php?image=visiwire020di.gif http://img63.imageshack.us/my.php?image=visiwire03back0nk.gif http://img63.imageshack.us/my.php?image=visitex011wp.gif http://img63.imageshack.us/my.php?image=visinose024hx.gif…
To model/design/skin/rig/anim these kind of examples? http://compiler.free.fr/dawn_of_war/images/wip/GKC01.jpg http://compiler.free.fr/dawn_of_war/images/wip/IL02.jpg http://compiler.free.fr/dawn_of_war/images/wip/GK010.jpg http://www.thousand-sons.com/MitGas/loclol.jpg http://www.thousand-sons.com/MitGas/relic00015.jpg…