Hi, I’m Mel. A freelance Concept Artist with particular strengths in hard surface/industrial design and a MDes Transport Design degree. Proven track record of delivering designs to a range of clients including game studios and car customisation shops. Additional game industry experience on three AAA titles as a QA tester…
Hi guys You want to join the team that creates one of the most anticipated games of 2014 - The Witcher 3? CDProjekt RED has opened up four new positions: Quest Designer Level Designer Environment Artist Character Artist Pretty sweet, right? All four positions are available in Krakow, Poland. City of Kings. Want more? The…
Looking for a game designer who has played or had previous experience making hide and seek casual games. I feel I have a great idea to put a spin on this genre. I don't have much money so I am looking for someone who truly loves doing this stuff and willing to accept a little money when I have it. I really need a game…
We are working on an innovative Sports game, and are looking to hire someone who can help design/layout amazing UI. * Please respond with your Portfolio, so we can see your work and style.
https://www.artstation.com/artwork/O8N5J My first texture made in substance designer, tweaked with my new knowledge of the software aswell as new rendering abilities! Enjoy! P.S. Critique appreciated!
Hi, I have never used Substance Designer, but I see lots and lots of things in internet about it. I love the 3DMax material editor. Are there big advantages with substance to make materials? Ty!
Hey Guys ^^, I want to do the Diana Design because I love the Composition of her Armor. Maybe I try to do my own Design later. Whis you all good luck :D
Ok everyone here is my first official WIP od a Battleship Concept design. I started this over 6 yrs ago, but now I will be finishing it. The major redos will be a new design of bridge and deck guns.
Hi, here it is a metal ceiling roof. This attempt allowed me to learn how to upgrade the details for albedo and roughness for metallic texture. made 100% in substance designer and rendered in Marmoset. https://www.artstation.com/artwork/4byax4
New to the website, and first time posting. I developed this piece last weekend with the intent that it could be interpreted into 3D, I would love critique and other designer opinions. Thanks for the replies! No photobashing, painted in Photoshop.