I know the characters are quite bad lol, but now I know what I will have to do next. Anyways, here it's Link: http://i.imgur.com/HngSHaO.jpg Artstation with breakdown: https://www.artstation.com/artwork/AaBXm I really hope to improve characters for the next work!
I recently got the opportunity to delve into games like Mass Effect 3, Saints Row the Third and Max Payne 3. These games have characters with poly counts that seem very high. How many polygons are most of today's games running per character?
Hello everyone, my name is Keith and I'm happy to showcase my new portfolio piece character. My goal is to eventually work in a AAA studio someday. Personally after this piece I think I'm leaning more to characters than environments. My Artstation link; https://www.artstation.com/keithq1995
Tracer, Reaper, Widowmaker, and Winston these are just a few of the epic new characters created for the world of Overwatch. Each one is as iconic and unforgettable as the last, and each one was brought to life by the hand of a talented artist. And now its your turn As a character artist for Blizzards next amazing game,…
THE PROJECT INT is a 3D Sci-fi RPG with a strong emphasis on story, role playing, and innovative RPG features such as randomized companions. The focus is on the journey through a war-torn world with fast-paced combat against hordes of enemies. The player must accomplish quests like a traditional RPG, complete objectives,…
I'm looking for a 3D characters render. My idea is to make a picture/render of two characters from the videogame The Last Of Us 2 on a specific situation (i would like more but that would be for future projects if the first one goes well). Please send private message if interested, oh and my budget is not that big so i…
I completely know what you mean, but I think you can still keep your style while grounding some of the anatomy a little further. Even though the characters in Overwatch are stylized, they're still built with their features in the proper positions. Sometimes their eyes might be bigger and the chins are a bit sharper, but I…
Portfolio: https://www.artstation.com/rattle Hi, I'm Tim, I'm a Character Artist / Concept ArtistI create character model and concept art Easily switch between styles and settings. I have extensive gaming experience and visual
base. I can use 3D, photobash, and matte paint in my work. Programs used: Adobe Photoshop,…
Who? My name is Timothy and I am a burgeoning 3D artist and designer. I have been independently learning programming, graphic art, and design since I was 13 and received formal education in video game art and animation, having graduated in 2016. I am hoping to transition from my current full time job to working full time…
"NOTE: This meeting is not open to DIGIPEN STUDENTS unless you are an IGDA member. This is an INTERMEDIATE - ADVANCED talk on creation of 3D Game Character Art for ARTISTS and PROGRAMMERS; beginners are welcome as well. RSVP please! ("Hot Appetizer Head Count") mailto:jsward[at]digipen.edu SPUTNIK meeting - December 16,…