I wanted to find out if anyone knows how using this modifier in 3dsmax can be achieved in Blender. http://docs.autodesk.com/3DSMAX/15/ENU/3ds-Max-Help/index.html?url=files/GUID-67E7E333-585A-4753-8A3A-FFD4A69957A6.htm,topicNumber=d30e102095 Thanks.
Hey guys i am little bit beginner and with 3dsmax and Zbrush i working like a week. I came from Blender. I got problem with...i really dont know with what. I started to model a low poly hand in 3dsmax and then port it with goz to zbrush. In this state it was fine, i started sculpting, adding textures but when i want port…
Just saw this: http://www.nodejoe.com/index_en.php NodeJoe is a plugin for 3dsmax that allows you a quick, clear and easy way of working with textures and materials. It uses the 3dsmax internal data structures to provide compatibility with all the materials and textures that work with 3dsmax. they have a free version to…