I was the first pixel artist at Gameloft New York, where I handled all in-house art needs and helped procure several high profile licenses by rapidly making mock-up screens of potential licensed games on demand for the marketing staff. I was promoted quickly before moving on to Glu Mobile where I was the lead artist on…
hello, I'm an amateur art director working on a video game project going to grow up at a professional level. by dint of experience gained from many years of researches and participations on some projects, I am able to establish a working methodology to guide my artistic direction. See it there :…
Our client is seeking an UI Artist to begin as soon as possible: This position will assist in the creation, design and implementation of the overall look of the User Interface. Responsibilities: Requires closely working with other UI Artists, designers and Art Lead to implement established visual look of the Front-End and…
For university I was given 3 weeks to create a WoW-style diorama (I've played WoW for like an hour lol)... basically the brief for the Blizzard student environment art contest, except we can't enter because we're in the UK! 3 weeks wasn't a great amount of time for something that I'd have liked to spend ages on and make…
This is an asset pack created for an introductory first year university assignment. Six assets were to be made under the following constraints: Five general assets using a single 512 diffuse, under 1k tris. One hero asset using a single 2048 diffuse, under 5k tris. They must all follow a similar art style to Fable 2.…
Within is the premier destination for innovative, entertaining, and informative story-based virtual reality. We bring together the best immersive experiences from the world's finest VR creators—from gripping tales set in worlds of pure imagination to documentaries taking you further inside the news than ever before. Within…
We're building a team from scratch, as such we're looking for like-minded individuals who wish to step into the gaming industry and make a name for themselves. The project in question is a learning experience, aimed at propelling all of our skills and readying a fully functional game engine ready for full-scale…
This year we started a game art project as part of a new school syllabus. As such, much of it is still rather experimental. One of the things that got implemented was to assign Lead positions to a couple of class members. Obviously there are a bunch of problems with this, including my being chosen as Lead Artist while…
Hi guys. Over the last year I've been working on a new indie title called The Song of Seven: Chapter One. When I came onto the project my job was to replace all the placeholder art. Over time every single model and texture in the game was replaced with my work (for better or worse XP) for the sake of visual continuity and…
Hi guys. Over the last year I've been working on a new indie title called The Song of Seven: Chapter One. When I came onto the project my job was to replace all the placeholder art. Over time every single model and texture in the game was replaced with my work (for better or worse XP) for the sake of visual continuity and…