Hey, my modeling tool kit is grayed out I can't click it. I checked if the plugin is loaded and it is anyone know why it's still gray? (sorry for the noob question haha but I'm getting pretty damn annoyed by it)
`hey there.is there a way to unite all splitted normals with one step?atm i select each normal, copy value -> paste value aso. isn't there a more handy way? thanks again, glad there's a community like this...
There seems to be a bit of misinformation here and perhaps a little bias as well. Just so you know where I'm coming from, I'm a professional artist, having spent 8 years working at Davis-Monthan Air Force Base. I was the Art Director and lead 3D artist for CAE, creating both low and high poly models for the A-10 and EC-130…
I was thinking a lot if i should do anything for this with my skill level, but finally I've decided to do it even though my art skills re not best! Maybe I will learn something new doing this :)
I am glad i will be able to participate on this years Creative Contest. For the turret i decided on Zaun as a theme. I have always been a fan of all the champions that originated there. This is the reference sheet i created at the beginning :
https://www.youtube.com/watch?v=L5Y5YDt6G40 given my null knowledge of 3D use the external wooxy program to add the particles done manually Modify the Q W and Passive and this comment is taken from google translator.
I'm trying to mirror a group of objects without merging them to the parent geometry. However, even though I have the merge geometry check box unchecked, it still merges the geometry together as one object instead of separate objects. Am I missing something I'm supposed to be doing?
Hi all, I'm entering in this year's Blizzard student contest! This is what I've got so far. Everything was modeled in 3dsMax and handpainted in Photoshop and 3dCoat. Some assets are still not painted, and I'll be touching up on some of the textures to give them a final polish. Any feedback would be awesome!