i REALLY like zbrush3...so much faster. however i'm having some troubs bringing my sculpts into max. has anyone experienced any probs? the settings are the same as w/zbrush2. but i can't even bring in a model that is 500,000.
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Good afternoon. Today I bring you a little more of my progress in the concept. In this case, I bring them the weapons and the palette that Jinx has in their complete set.
UPDATE [28/04/2014]: I've been reworking on the general aspect of the project. I also modified a lot of old textures/assets to apply new theories I learned. I'm also satisfied with how the project looks like. The next step would be to finish the tower, which I've postponed for way too long, and also add a few props on the…
It's been two years since my friends and I finished the first installment of Fallout: Project Brazil, our major mod project for Fallout: New Vegas. I've been kinda aimless since then, working for small indie game companies as a 3D and texture artist, shooting events as a photographer & videographer, and a couple large…
EDIT: Fixed problem, can't delete post. It was caused by some hidden polygons that Maya sometimes likes to create when you bridge faces (inside that shoe) -.- Original post; Title pretty much says it all, I imported all the bits of my character and I can subdivide all of the objects normally except the body. Mudbox just…
So I'm trying lightroom out here again, as I've heard a lot of people really like it, but I sort of fail to see what its useful for. The first thing I notice is you have to import photos into it before you can actually do anything, instead of just browsing a simple directory structure like DPP/Bridge. To me this is really…
Hello rascals. Recently started working on a scene based on this shot of a Japanese Maple alongside a river. I'm planning to do a paintover of that image later to solidify some of what I have pictured for it. I'm not sure if I want to keep the bridge or not. Right now I'm thinking I'll ditch it and make the river a bit…
Hi, Everytime I want to start a new project, I always end up giving up because I never know how to start or how to proceed. I did a bunch of tutorials (Youtube and Digital Tutors) where I had to model (sculpt) different assets (LP and HP) and these tutorials were okay because I learned how to use 3DSmax and Zbrush (a…
Ok, I think the ladder blurring is an Unreal thing when i took the screenshot as in the viewport it looks good. I will up the dark spots a little, I quite like the contrast its bringing at the moment but its a little too much at the moment. I tried to use the vase on the right hand side as a focal point but think I have…