Hello !We are two students and this is a real time scene we made in three weeks ! ;) Real time render : run at 50 FPS, Full Ultra in 4k with a GTX 1070 A part of the props we made with modular assets : Tiled Textures : We used Atlas Maps technic to optimise the scene : The Softs we used : _Maya _Substance Painter…
Hey all, I've been searching and searching and I have no idea how to make a simple 80s, 80-column/25-line LCD screen in UE4. I am new to UI/video effect shaders in Unreal and don't know where to start. Here is an example. (though it doesn't have to be EXACTLY like this, just something similar) Start at 2:50 if it doesn't…
Hello , I wanted to make a Redsonja outfit , but I also want that the scales stand out more than using a flat alpha texture or a normal mapped bikini .... I was thinking of something more 3dmensional but unfortunately even using a lowest shape in polygon terms I usually end up hitting the 50 k polygons .... Any idea on how…
I am the creator of Deadly Dungeons for Android. I am currently making a new game and need a 3D modeler. I have 50 concept drawings of creatures and a character model system. Triangle counts would vary between 2000-15,000 depending on the creature. Bosses may have more as they are a bit more complex. Most creatures will…
Oh no The images all gone Ive seen things you wouldnt believe Edit: Wait a minute, I think thats not the right one. The one I mean is the golden god which had armor and weapons made of hundreds of symbols, including the Universe and any religious symbol known to man. Later he added a Segway with the universe embedded in…
I'm having this weird issue where Max essentially freezes for a second or two when I undo something. It doesn't seem make any difference what or how heavy the mesh. I can pull the side of a box out then hit undo and it still takes a second or two. The rest of Max runs butter smooth. My undo buffer is set to 50, but I've…
hey i have this hi poly model im working on i have about 5-6 object that im rendering during the wip now, it takes me about 6-7 min to render it but when i add another object +\- the same amount of polies as the other objects it goes from 6-7min render to 50-60 hours! now i wanna know why i have Q6600 with 8gb ram does it…
Hey, Small improvement: Always when I import things to bake, I intuitively select the "High" or "Low" group and then import, but it never places the imported models where I had my mouse, requiring a drag and drop function regardless. Would be a cool & easy workflow / polish improvement if it just would put it at the…
Heya. Was hoping someone could tell me if I'm approaching low poly models in a suitable way. I'm working on a gun at the moment. I'm doing the low poly for the grip and am wondering about how to correctly optimize. Take a look at the pic and tell me what you think. The one on the left is 50 or so tris less than the right…
Just picked it up, fry's had it for 12 bucks off from the normal 50, and I just so happened to have enough in my pocket to pick it up. I don't know how many of you have or do play Neverwinter nights (original) but, after a lot of modding, there were some pretty good multiplayer servers. Just another time waster I guess.…