I find that the face is too much either gender. As much as a female mercenary might have qualities like being able to kick people's asses - her face at present looks like it could very well be male. Maybe a male vampire, but still male. Might consider making her brow seem less pronounced (Not necessarily on the model,…
yup sweet work vahl even if u take off her boobies (god forbid!), you managed to capture her as a female, armor and suit and all it seems odd no one said this, her proportions seem pretty wonky to me her waist is way too low... and then theres the shoulders thing its kinda all over the place really, i think ive said this…
Hello there! I am very new to character modeling, this is my third try at doing a finished low-poly hand-painted character! Her name is Mariposa and she is a character I designed a few months ago. I thought her detailed design might looks really nice in 3D, so I've decided to try and model her out and maybe rig and animate…
Didn't you make a post about this not long ago? I remember reading it and the comments... I would say looking very good, but her leg below her calves are too skinny. You can see it most from the side view. It might help to look at it from above. Sometimes proportions can get lost when you only look at the model…
Nice, I like the hood design from your last wip shots more than this new one... that's a really cool detail and I like how the end wraps down and around, almost like it's long wet hair draped over her shoulder. An idea to really push the bony/malnourished look would be to really accentuate her joints more... like thicken…
i think what makes her 'manish' would be the shading on the face. It makes her look 'chiseled' when generally stylized women aren't chiseled unless they're intended to be foreign, or 'barbaric.' the chin seems to drop a little too low, again giving her the 'man face.' Her eyes are very... 'blah,' she could go with some…
Hey Guys, I want you all to meet Pirate Squale! :) I planned to make him in 3D last year but didn't get around to it....I was lazy. I've never attempted stylised art before but a friend used to nag me to try it, soooo I'm gonna see what all her fuss was about. So far I find it really fun and quite a nice change from the…
LASTEST UPDATE: So it has been awhile since i have posted updates on this! but i have finally finished it and thought i would share my final images: Here are my final renders of the sculpt: Also some shots from zbrush: I'm half way through polypainting her so i plan on doing another post soon with colour! I'm going to lay…
Hey, So it's been long due for me to make another personal environment, at least posting one. I decided to step out of my comfort zone and do something more in the lines of Team Fortress 2 and Sin City. I came across this awesome concept, I don't plan on mimicking 100% of the concept, but it has a lot of things I like and…
Hey guys! so, i'm still at odds which path to go down, i've dabbled in 3 areas: character creation, vehicle/mechanical creation and environments, all three outcomes i'm happy with but i've always come back to characters because it's what i really hope to get into. However, it's the characters part that i'm the worst at…