LASTEST UPDATE:
So it has been awhile since i have posted updates on this! but i have finally finished it and thought i would share my final images:
Here are my final renders of the sculpt:
Also some shots from zbrush:
I'm half way through polypainting her so i plan on doing another post soon with colour!
I'm going to lay this project to rest now (i have been on it far too long.) Any feedback is appreciated and will be taken on board and applied to the next thing i work on. Hey Guys
So i have started a new thing!
I started sculpting Yoko from Tengen Toppa Gurren Lagann. I am planning on leaving it as a sculpt posed. Maybe one point in the future i might make it into a realtime character but i have a few things lined up before i would be able to do that.
My main reference is by Sakimichan:
Kind of a half way between anime and realistic.
Here is the first update on the body:
You can also see it in sketchfab:
https://skfb.ly/MDYD
Replies
Here is an Update in Sketchfab: https://skfb.ly/MTrD
Some changes made:
Waist is smaller and boobs are bigger
Eyes are smaller (Not sure about this.)
Eyes are slightly higher
Nose is smaller and the tip is lower
Started blocking in clothing
I'v decided i want to push the style more before continuing with the clothing. I want to exaggerate some features much more than what i currently have. I will play around with some more stuff before posting another update! Any feedback is much appreciated.
Update on Yoko.
The hair and clothing is still WIP. Played about with the proportions more, i think a bigger bust balances out the lower half of the body. Starting to push the bulges where the skin meets the tight clothing. Some of this will also be done in the posing stage. Any feedback is most appreciated!
Here are my final renders of the sculpt:
Also some shots from zbrush:
I'm half way through polypainting her so i plan on doing another post soon with colour!
I'm going to lay this project to rest now (i have been on it far too long.) Any feedback is appreciated and will be taken on board and applied to the next thing i work on.
Are you calling it quits or are you going to be doing some texturing?
Thank you! I might finish off polypainting at some point but i think i'm going to call it quits, i have spent far too long on it. Onto the next thing!
Thanks so much! Actually my main inspo was sakimi chan fan art of yoko which is not the timeskip version. It kind of naturally evolved into this hybrid of realistic meets anime. It was just a sculpting project to practice but maybe one day i will make it game res! Thank you for checking out my work on artstation, i'm really happy you like it! I hope to add more work to it
Right right! I completely forgot the sakimichan pic was the main reference 'XD. I guess anime characters often look a little more aged when translated to 3D, not necessarily a bad thing at all in this case if anything it just complemented it. ^^ Keep it up, have you thought about making a WIP thread? Its a bit of a commitment so I understand if you can't be bothered haha.
Thank you so much!
@Snakes
Yeah i posted some wips, but then stopped and finished it so now there is a massive jump! haha
I'm thinking of starting an improvement thread/art dump where i can post everything and keep it together.