found the fix for the sdk function.... seems it's a thing with editable mesh interface i.e. when it's being edited so you have to enclose your code with.... MeshDeltaUser* mdu = (owner) ? GetMeshDeltaUserInterface(owner) : NULL; if (mdu && mdu->Editing()) mdu->ExitCommandModes(); ...... if(mdu)…
Art Director As odd as it sounds, this title means different things at different studios...even though it shouldn't. What it means for us is a very seasoned and incredibly talented artist that has come up through the ranks and demonstrated that right blend of creative vision, communication skills and team work. An Art…
Hey guys, so normally I wouldn't care about any sort of education in the games industry because youtube is an amazing resource, but I saw this deal on amazon where you can get a 1 year membership to the "School of Interactive Design." Personally, I don't know anything about any game design teaching resources outside of…
Job Openings: Lead Animator Her Interactive, Inc. (Bellevue, WA), developer and publisher of the highly successful Nancy Drew mystery game series, is currently seeking a talented Lead Animator to join our outstanding team. This position is responsible for producing character animations and managing animation team.…
Hey Guys. We are looking for a Level Designer! and you will be developing with Unreal Engine 3 nFusion Interactive is seeking a LEVEL DESIGNER to design levels for a multi-platform NextGen title with a major publisher. We are looking for level design/scripting experience using world-building tools such as UnrealEd,…
Hello polycounters, Disney Interactive/Avalanche software who made Disney Infinity has a bunch of open positions in Utah. Art, FX, Programming, Design. Go to http://disneycareers.com search job and pick just pick Utah to see our openings. Feel free to PM me for any question you might have. Take care, Lyle Thompson Sr…
LightBox Interactive is currently hiring for the following position: Technical Artist / Character Rigger: Are you a wizard of Mayas dark arts? Can you make Maya do the things that others always wanted and never thought were possible? Can you create a rig that you challenge any animator to break? Harness your dark powers…
Who We Are We are Forged Interactive, a small team of like-minded game developers with the sole purpose of making games we love! Currently, we're progressing very quickly with our first project and there are plenty of opportunities and work for new interested programmers. With this project, our development platform is…
I wanted to model a tank as potential portfolio piece and looked for a more unknown tank. And so I came to the British interwar period tank from 1925, the Vickers Medium Mk II. Update: Tank is done, more pictures below. My progress so far: I took some freedom on some smaller details, since a lot of my reference looks…