what is your aim here? feedback, discussion about originality or creativity? oh and those watermark images in the texture sheet look noob style. Unless someone has the matching UV+model sets for those textures and they are good enough they might be a possible source of copy paste - but its pretty unlikely. If its good…
We are an indie game studio in Seattle looking for a 3D Modeller for A PC/Mac title using the Unity Engine. Were working on an engaging tactical steampunk game with strong narrative storylines and Contact us at jobs@nectar-games.com with your portfolio link and rates if available. (Or, for instance a basic rundown of the…
thanks so much guys! i really appreciate all the kind words :D and i actually reworked her anatomy a bit as i dressed her up :P ~:Week...something! :~ ~Final High Poly Renders~ okay, got around to finishing up my high poly and polypaint (which i'll be using as a good start for my final diffuse after some experimenting),…
The color scheme overall feels a bit too desaturated and toned down (with the exception of the lamps that is) in my opinion. I don't think the green lights work well with the rest of the color scheme at all to be honest. I think it'd look good with some copper/brass parts as that is a pretty integral part to the more…
ABOUT ME: I'm an old-school game developer - so much so that it's likely the projects I've worked on are older than most people here. One of my first jobs was working for Task Force Games, and I developed and programmed a number of BBS doors back in the day. Having been out of the loop for quite some time (as well as most…
Hello, I am a bit of a newbie at working with 3D and am about halfway through building my first major piece that I hope to include in my portfolio. I was hoping to get some critique and suggestions on what I could do to improve. My scene isn't entirely... Put together yet so I just have some renders of a few assets I've…
Thanks for the comments everyone. Frank: I think something along those lines, yes thanks man shotgun: i didn't play either of them, but i've seen enough material to take it as a compliment! roach: you misplaced the quote marks, it should be furry "society" and i guess it is similar in that it's a group of totally twisted…
Hello fellow Polycounters, [vv]50259242[/vv] We would like to share with you the Newfoundland project. The development is an extra curricular activity at the University of Hertfordshire with a little outside help from our alumni but anyone or academic institution is welcome to chip in. The project is off to a good start…
Hello. Here are some WIP shots of my character called spectre, that I'm making as a flagship model for my portfolio before major job hunting push. Character is an evolution of a concept I made about a year ago, although I will be going for more ripped cloak, that exposes quite a lot of detail underneath. Just for the…
SITE: -Get rid of the splash page. Use as your homepage. -Find a new host, this one gives me pop-up/hover-over advertisements. It also load kinda slow. There's also a lot of delay on the on-mouse-over effects like glow and such, might be due to code or the host, I'm not sure which. Hosts don't cost much - I think you can…