I just updated MagicPicker, my popular professional color wheel for Photoshop (since year 2008!) The main new feature in MagicPicker 7.1 is the new HUD display, shown in the image below. It contains all of the plugin’s controls, and pops up anywhere on screen beneath the cursor. Also this Color Picker can ‘stick’ to your…
[FONT="]Naughty Dog Santa Monica, CA [/FONT][FONT="]www.naughtydog.comAbout our company Naughty Dog is the developer of critically acclaimed and top-selling titles including the Crash Bandicoot franchise, Jak and Daxter franchise and Uncharted: Drakes Fortune. Were a relatively small team with a highly…
Hey guys, I already opened a thread with this over at the new Unreal Engine Forums, but since getting more feedback never is a bad thing, I will now just shamelessely copy in here what I already posted over there to just get both threads on the same level content wise :D So yeah...in this thread I will share the progress…
Hey all, I've just begun work on my next university project, a sidescrolling 2.5D game. The reason for posting here is because i've run into a few problems, a few of which aren't actually connected to Unity but more broadly to setting up a workflow. I've never had to work with sidescrolling games before so essentially i'm…
No Limit Games is looking for additional team members to come and work with us on Vengeance, and possibly other games to follow These are the positions we're looking to fill: - Character Rigging - Character Texturing - Character Animation - Unity Programming - Level Design Character Rigging: These individuals are able to…
Again, I've pulled these from various places and find them useful. All credit goes to OPs. Right click on the snap icon for settings dialog, right click on any transform icon for the transform-type-in dialog, right click of any of the time-modifying icons (e.g. Play) for settings. Projecting a spline onto a mesh: Create a…
Unpaid art tests are really something that bothers me and its actually something that is up to lead artists to stop doing. HR has no clue about anything and they will do what the lead artists says, so its just up to us who are in a position hiring others to stop demanding those tests just because we had to go through them…
Team name: Gone Away Team Project name: Gone Away Brief description: The game Gone Away will serve as the prequel to a game I am thinking of developing. It will also serve as a sort of test, to see what the team is capable of and if I am fit to lead a project. I have no experience in game developing except for small flash…
One really great way to start is to have a 3D reference like Daz next to your working screen. As well as humans Daz has animals that are anatomically correct which you can use while you work. The second thing is to start low and as you work slowly increase the resolution of your mesh. There are a lot of youtube vids…
UNIVERSITY OF HERTFORDSHIRE SCHOOL OF CREATIVE ARTS Role title: Lecturer 2D Animation http://www.herts.ac.uk/courses/2d-animation-and-character-for-digital-media Grade: 0.6FTE 3 days a week or equivalent Salary: £31,342.00 - £37,394.00 pro rata per annum Responsible to: Dean of School, through line manager Subject Group…