from wikipedia: "Full-scale models have been built and fired, including a very successful 90 mm bore, 9 megajoules (6.6 million foot-pounds) kinetic energy gun developed by DARPA, but they all suffer from extreme rail damage and need to be serviced after every shot. Rail and insulator ablation issues still need to be…
Hi, As you can see selecting a vertex is a nightmare whatever if is in edit poly or even UV.I try several things like reset preference in max 2019 and 2020, reinstall the driver of the video card (Nvidia 471.41) swap from nitrous 11 to 9 no change. No lock is activated I have (move/rotate) Intersection in Gizmos Preference…
Hi, I'd like to have honest critique on what to improve on this environment I've been working on since October. My goal was to learn the basic techniques used to create game environments using Blender, Substance Painter and UE4. These screen captures are taken with preview baked lighting. Everything but the godrays, fog…
Hello, Sometimes ago I came up with an idea. But this time instead of immediately wasting money and 3 to 6 months of my life I decided to make some research. And I would like to ask you to fill up my simple survey: https://forms.gle/A9oawsj9T8W4LRBv7 It has 9 closed questions and 2 open, open questions are not required of…
Hi, During my workflow, I have to import some objects, unfortunately the transforms and shape nodes import with the same name. Maya does not like this. I have this script to rename shape nodes and it works ok. for ($i in `ls -sl -dag -shapes -l`){ $parent=`listRelatives -p $i`; rename $i `substitute ((string)$parent[0])…
TIME's Top 10 Games of 2004 1. The Sims 2 2. Rome: Total War 3. Half-Life 2 4. Katamari Damacy 5. Grand Theft Auto: San Andreas 6. Battlefield: Vietnam 7. Halo 2 8. Burnout 3: Takedown 9. Fable 10. Pirates! Not sure I agree with the list but I worked on two of those. Not bad for my first year in the industry (although, to…
I'm nearing the end of the semester and one of the assignments is this well endowed girl. The Concept: Heres where I'm at with the model: I'm in modo and I have begun the texturing phase.. now I'm not a very confident texturer and the concept keeps the textures very brand spanking new but I'd like to add some everyday use…
I was Triing to get into GDI+ With C# and made one of them HQnX modifiers like the emulatos use, but making it look like an old TV its a Simple 1 pixel -> 9 pixel by taking the center pixel as the souce pixel and interpoliting the 8 surrounding ones with the surrounding ones of the orginal pixle, and then i added noise and…
Too many years of Maya, what can I say? I am trying to get a couple of things displaying in Max 9 properly, but I seem to be stuck. First, I want see my .tga's alpha inside the Max viewport, so far when I change the settings in the bitmap it doesn't seem to display correctly. Second I want to see the combined effects of…
We are looking for a talented Maya animator, preferably with experience animating characters for commercials, or a TV series, to come and join our award winning team at our EVIL Animation studio in Bath. www.evilcorp.tv Please forward your Showreel, CV and a covering email to jobs@evilcorp.tv Location: Bath, UK…