I'm nearing the end of the semester and one of the assignments is this well endowed girl. The Concept:
Heres where I'm at with the model:
I'm in modo and I have begun the texturing phase.. now I'm not a very confident texturer and the concept keeps the textures very brand spanking new but I'd like to add some everyday use wear and tear on it anyways. So far the only I can point out is that the front of her boots need wear on the front much like this:
http://fc01.deviantart.net/fs37/i/2009/135/9/7/well_worn_work_boots_by_rockgem.jpg
Replies
Also, from the front view, it's hard to tell, but it does seem like her breasts are a tad bit smaller than in the concept, not that it's a bad thing though.
Personally I think you could push the proportions a bit more in the hips and waist.
Keep up the good work!
Thank you ajr2764, crasong, haikai,
This is rendered in Modo and Modeled in Maya. I can't wrap my head around modos modeling tools just yet. Her boobs are a bit smaller.. I'm contemplating on making them bigger or not. Couldnt hurt right? haha I think you might be right about the crosseyes haikai.
I'm struggling with making this plastic wig look like actual hair
Maybe make that brass/gold tube fit a little tighter to the skin as well.
I'd also think about making his shoulders a little bit broader too.
The cuffs of her puffy shirt seem a little bit inflated, almost like they're filled with air, and probably not something you would see cloth do. Maybe push that back inward a little bit.
Really though, this is some really good stuff. Just make some minor adjustments and wrap up the texturing work and this is a solid piece. Nice work.
Reminds me a bit of the girl from how to train your dragon, youve really captured the cartoon style!
although her eyes do need tweaking, doesn't look right in the model, cross eyed!
Honestly I don't like the round poofy arm thing either I couldn't find any reference of anything like it. I'm assuming its a victorian or elizabethian era style pleated something or another. they definietly need to be not to inflated I agree. I keep forgetting to fix her crosseyes >.< haha out of all the forums I have posted on this is probably the best feedback I have gotten. Thanks again guys!
P.S. Sukotto - That is awesome that you went to school with the artist.. feels like I just played the Six Degrees of Kevin Bacon... cept.. it was only 2 haha
Back to working on this (Bout time!) back to the modeling phase making sure everything has better anatomy and gestures. Unfortunately all the texture work I've done before is lost to the fact that my UVs sucked.