Update Hey Polycount :D This is my venom im doing for gameartisans comicon challenge, I thought i would post my process over here as well so I can get more feedback from different ppl. The Idea behind this venom is that its his final stand he has just been hit by a Anti Symbiote Matter bomb and one more direct hit venom…
Hey everyone. I'm in need of some character concepts and ororthographic images. I want to model and texture a highly detailed character. If anyone would like to help out that would be great. I will give the final model and textures to you. I need some new stuff for my demo reel. I thought this would be a great way work…
Hi Polycount! I hope I'm posting this correctly, I'm new here! I'm a student working on building a carousel for my portfolio. It's modeled with 3DS Max and Zbrush and is currently in UE4. I'm hoping for feedback on ways I could improve it. Right now I'm working on damaging and dirtying up the model and toning down the dust…
Here it is! My first thread on Polycount. I'm totally hyped to be around so many talented folks around here. This place is a goldmine of information! After re-watching the Cowboy Bebop movie, I felt the urge to try and recreate it in glorious 3D. I'm basically done with the HP modleling, and now I'm moving on to sculpting…
Hello, Allow me to say that I have finally join PolyCount after been recommended by my peers and instructors and that I am glad to be a part of the community. This post is of a character that has been through many transformations over many months. Xander was created in 3DS Max and is currently still a work in progress. I…
Hi Polycounters, I came down with a cold so yesterday and today I stayed in and made this desk. I Speed modeled the geometry and used substance designer and painter for this. The texture took the longest to do. This desk will be a small part of a bigger scene I'm working on but I'm not very far along with it, just did some…
Hi polycount. I'm using 3ds max 2017 for modelling. I was working on a low poly pistol model. I realized I cant make a good and clean surfaces they looks like pinching or something bad, esspecially on low poly models. What is the reason of that? How can I fix these faces? This is about triangulation or smooting groups? Or…
http://millenia3d.net/ Hit me up with an email if you're interested or reply here: hans@millenia3d.net 8 years of experience with 3ds max/photoshop. Working on FireFall at Liquid Development at the moment. Lots of experience working with different engines from modding games for fun. My work has been often featured in…
Hi everyone, I've been lurking around on Polycount for ages. But I think its time i participated more on the forums. So I'm starting a sketchbook, and I would really like any critique you can give me on my stuff. I'm currently working as a 3D artist, and have worked for a small indie studios doing iOS titles. My ambition…
Hello everyone, Thought there was no point of keeping my "art" :) to myself, so I`d like to share my work in this thread with hope of getting better at 3D and just being connected to the awesomeness that is Polycount.. Everything is still work in progress. Feedback would be much appreciated and I`ll keep updating this…