Hi Polycounters,
I came down with a cold so yesterday and today I stayed in and made this desk. I Speed modeled the geometry and used substance designer and painter for this. The texture took the longest to do. This desk will be a small part of a bigger scene I'm working on but I'm not very far along with it, just did some basic block outs in 3ds max so far.
As always critiques are welcome. Please let me know what you guys think.
Enjoy
Thanks
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