Hey guys. I've been working on a concept by Konstantin Maystrenko that someone pointed out to me on CGHub a while ago. Found it again recently and decided to take a crack at it! Pending criticisms and inevitable changes, i think the turtle part is getting close to done. After that, i'll start working on the backpack and…
Its crickets on the job front. Mainly because my portfolio is three years out of date. I've been working on facebook games for the past three years and dont have anything that can really be used for realtime. So I'm working on getting better stuff in there. Anyway, found a concept by Karanak on cghub that I really liked.…
Hello Can you help? I am looking for a concept that I have lost. It has a group of gestapo style bunnies out side a military hanger that houses a large robot with a huge tank turret on top. At the side of the military hanger a lone fox (anthropomorphised animal characters - biped) leans up against the wall like an…
Hi, i have decided to a try create this concept i found: (cant remember were but i think it was Cghub, concept credit goes to who ever made it) and decided to give a try at some Environment and Sculpting (also cause my girlfriend would not stop pushing me to create this for her) anyways here is what i have done so far: I…
It's a deviantart portfolio, low scale rate, poor selecting, few blue select bugs that stay over the images and can't be unclicked. Technical side crit :P The work is astounding though. Really great job! I recommend looking at hosting your own portfolio though. If CGhub has taught us anything it's that. Look into Wordpress…
Hey all! Since the new year is off to a start, I'm looking to begin culling back some of my older projects and bringing in new art. I'm looking to pick up more freelance jobs this year and transition into a full time gig. Any critiques and advice on what I can add or subtract from my portfolio would be greatly appreciated.…
Hey, i've been working on this sculpt for a while and I think its time to get some feedback on it. Originally it was going to be for the CGHub Warriors comp but as Mudbox absolutely refused to work properly I ended up working on it in ZBrush for a personal project. Its been quite interesting so far, sculpting anatomy in a…
Hi guys. This is a character I've been working on for my portfolio. My buddy Rayph keeps bugging me to post, so here it is! It's roughly based on a concept of Mumm-Ra by the awesome J.P. Targete. Sculpted and polypainted in Zbrush and modeled out and projected the real time in 3ds Max. The real time falls at about 8700…
Hey guys, I've been working and re-working this for a while now. Thought I'd drop it in here for some more views and crit. Based on a concpet by JohnTheBomb at CGHub: High-poly: Low-poly: The low-poly is sitting at 11,000 tris and is split into 5 meshes, two for triggers, one for the part that moves down and then the last…
What the title says... theres cghub, cgsociety, gameartistians, pixologic, and probably more... From what you guys know, what is the pro's and con's of these sites when compared to one another. If there is any experience you had with them or have with them please let me know. There is quite a few of those 3d art sites and…