Hi, i have decided to a try create this concept i found:
(cant remember were but i think it was Cghub, concept credit goes to who ever made it) and decided to give a try at some Environment and Sculpting (also cause my girlfriend would not stop pushing me to create this for her)
anyways here is what i have done so far:
I did not create a door because i am going to make a main door entrance.
C&C accepted this is my first building so let me know if scale and if there anything interesting i can do to it and make it better. thanks
Replies
http://gosytale.cghub.com/images/page:2/
Any help would be great. Thanks
I was thinking of actually making everything in UDK, i know it would take longer but im sorta stuck and in sure whats next. As i mentioned this is my first EVER environment piece so as much help as possible would be great
Any C&C is more than accepted, please if possible to help it would be great since this is my first environment ever so any pointers will be great thanks.
Normal
Reversed Normals
As you can see the lighting is completely wrong instead of illuminating the right areas its adding light to were there is mean to be shadow.
Will be working on the textures now and will post something later on when i something interesting to show
I am having some trouble getting detail inside the bricks i dont really know how to make them. The layer brush like mentioned on Philipk.net in the brick tutorial section does not really work as well for me as it did for him, any other suggestions on how i can get some grainy affect on the center parts of the brick? I would prefer something other than the noise brush and the noise feature in the surface pallet in Zbrush.
All C&C are welcome. Please people comment so i can make this look good with your help.
Thanks
Ok, so here is the final brick, any comments that can make it look better once in game engine? maybe stronger detail? Well here it is:
Changed Material to bring out the detail a bit more.
Please let me know what could be done to make it look better.
Here it is:
Please C&C... i know process is a bit slow but hopefully will get there sometime this decade lol
These bricks look like they've lost the micro detail/noise that you have in your prior bricks. I think you should bring that back. Most of their surface appears very flat right now.
Arches have a single keystone at the top. Your arches currently have two. I like to make the keystone a little larger/wider than the others so it sticks out from the wall more. Another option is to have them meet at a point.