I was just at the gas station with my brother while he was picking up chips and soda. I got really bored and started talking with the cashier about how everything is bigger in texas. dude we were hitting off it was great, sparks were flying like the fireworks for the 4th of july in Great Britain. I started leaning on the…
finally got off my ass and unwrapped this model and did a texture for it. This is only my 3rd of 4th attempt at a skinning a character model, so be gentle. and here is a close up of the face one 512 texture for the head, and a 1024 for the body. I know it's lacking depth, and certain parts of the skin look like ass (hands,…
Anyone going to watch this tonight? I've got it set to record and I'm genuinely interested, but cautious. Part of me wants it to be great but another wants to see a massive train wreck, which is what most seem to expect. I think it's generally going to have a very different feeling, even if they do copy camera shots and…
On the 9th and 10th of June, we at King will host a public Game Jam at our offices in Barcelona, London and Stockholm! Over 2.5 years ago I attended this myself as a participant in Stockholm and I had a great time and I connected with a lot of new people. But not only that: A few months later I actually transitioned from…
I have 13 separate pieces (ED209) of a low poly model. I applied an Unwrap UVW modifier whilst they were all selected and then unwrapped them all via normal mapping. I have been unwrapping it piece by piece but on the same uvw template if that makes sense however I noticed on the 5th piece that there were some double sided…
hey guys, Just thought I'd pimp the upcoming local Siggraph presentation: Designing Assassins Creed 2 ,coming up on may 18th. "During the production of Assassin's Creed II, the design team faced the challenges of an enormous scope, one of the biggest development teams ever assembled and a limited time frame. This talk is…
Making some tools using the MaxPlus thing from 3dsmax 2017. First impression : W.T.F. Have been very negative in view of the documentation, but having no choice to really dealing with it, looking for positive feedback (at least) from users then willing to speak about it then maybe give some assistance... Some critics here…
Hey guys! This is the first time I post here... I have 8 months of 3D experience. I followed tutorials and staff until my 5th month of studying then I decided to try my first one by myself that is called "Evil R2D2". A month after that I did my second one that is called "Lucas and Jr". I did another version for the "Lucas…
Hello fellow polycounters! I would like to introduce you to the latest status of our game that goes by the Workingtitle of Warhalla! The Team: The Alpha was developed by a team of four students as our 5th semesters project. The team consisted of: Eva Kaup: Concepts & Texturing Katharina Ricken: Rigging, Animation &…
It's darn late for start, so I'll have to squeeze as much as possible from the time left :) For the champion I have chosen Ryze. It's the very first char I have ever learned to play, and I guess the one I feel the vibe the best. For the "idea" I intend to portray him as a sort of "pewpew-agile-sorcerer" as I have always…