We are currently working on a dinosaur mobile game and require some habitats to be modelled and textured. We have 3 x habitats, each which have 2 additional upgrade levels. 3D models and textures required. Animation is not required, however we do need doors to be made separate within the FBX, with their pivot points in the…
So this just happened: Maya got a fatal error and crashed and after I restarted the program I got this wierd problem. Whenever I select components and try to transform them the transformation applies to the whole object and not just the selected components, just as if I was working in object mode. If I select two vertices…
Hey there :) I'd suggest hiding the projects in your portfolio that I've put a red x on. You've got some neat art in there :) The bedroom and the clock are my favourites. Keep pushing forward. A lot of your art has a blocky vibe going on, maybe break out of that and start giving meshes curves and more interesting shapes…
Damn, after selling that particular model for the same amount of money I spent on it I just found a damn good deal on an identical model on the web. I might need it for a class this Fall and I don't think I won't find a cheaper deal for a while. But my question is, is that model decent enough for CG works? I am a Modo…
Greetings, I'm a 3D Artist specializing in vehicles and props. I'm available for work in the greater Los Angeles area or as a remote (off-site) artist. Attached to this post are examples of my work. [ame=" https://www.youtube.com/watch?v=q54AmXT4omk"]Rocketeer - YouTube[/ame] Pieces were created using 3ds Max, ZBrush and…
So I've seen some amazing hard surface work done entirely in ZBrush, which got me very interested in this workflow. But any time I've tried to search for video examples of hard surface work done in ZBrush, I can only seem to find a relatively small number of rather low quality examples. I'm wondering if anyone has some…
Haven't posted work in some years now and I can't really post the actual project I was recently on, till later this month, so I thought I would post this last piece I did for an art test. The only requirements for the test were to make a scary environment for an earth like planet...at that point my imagination ran loose :)…
Hi everyone, My name is Mark Abadier and I am looking for a Paid Job position. I have been doing Environment art for few years now. Website: www.MarkAbadier.com I graduated from The Art Institute of California Orange County with a Bachelor of Science degree in Game Art and Design. I am proficient in 3DS MAX, Maya, Unreal…
Hey guys, I have been a freelance environmental artist for quite a while now and recently started at a university so that I can get my Bachelors while finishing up my reel. In the past few weeks I finally got a chance to work on character modeling. Before this I had only ever followed some quick series or mimicked other…