I can understand the point of view for sure. What this really makes me think though is that I wish game art schools were better equipping students for the industry and I believe this is a step in that direction. A lot of students simply don't know to post their work on places like polycount and this builds that connection…
Haha, good work on the first post, can be a big step in the game art field. Prepare for information overload but just take it one step at a time, plenty to learn :) . Not sure what software you're using but i'd suggest taking out edges that exist on a plane, like the long diagnol edges on the side of the can that don't…
Hi everybody, My first post on this forum. I am mid-level 3D artist. I have experience with props and environment assets but I'm considered new for characters. I could only work on my personal projects on characters for 1-2 years. I can only work on detailed characters when I can find free time. That's why I don't have…
Hello Polycount, I am currently starting my own tutorial channel, working on making very comprehensive tutorials with project files that will go slow and cover every step. I'd like some feed back and ideas for future tutorials. I am also doing 3ds max ones, so please know that I am willing to cover than and most other…
Hi PC! This will be my #2 post and first ever thread here on PC. I've been lurking here for ages but finally got convinced by some cuties in the PCU-group to actually start a thread and project. A little background, im 21 years old and studied digital production in one of Swedens gymnasiums. For a long time i didnt realize…
Intro They are adding collapsible Ribbons in the Explorer of Windows 8 http://blogs.msdn.com/b/b8/archive/2011/08/29/improvements-in-windows-explorer.aspx My favourite online comment: http://seldo.tumblr.com/post/9549775746/this-is-genuinely-microsofts-idea-of-a My take.... Instead of starting another AD bashing thread…
Hey there Polypeople! We have created a new tutorial on creating a braid with a stylized look. 😊 You can find it either on: Gumroad: https://arcaneowlstudio.gumroad.com/l/stylizedbraid Artstation Marketplace: https://artstn.co/m/zBx8R Contents - 30 min of step-by-step Video Tutorial with English commentary - Braid creation…
I found loop node recently as a replacement for slope blur with unlimited number of sampling for things like that. it might get quite slow although. For "disorder" you can just set different seed slider for initial blobs in tile sampler node or different seed in displacing noise. You can also use random darker tints in…
Maya Apex Workflow - Steps and Troubleshooting First of all - if this is your first armor try to make one part of the mesh first where you can test out workflows and learn how to troubleshoot your mesh before doing the full set. I did this with the arms of my armor and I still ran into trouble later in development. This…
here's a few things that work for me: don't try to learn anything academically. just set a goal and only learn what you need to solve the problems right in front of you. don't try to learn anything "the hard way". Only learn the hard way as a last resort. Hard way = trial and error. First thing I always do is check and see…