RealtimeUK are currently looking to recruit a Lead Modeller who is creative, flexible and passionate in their approach to working in CG animation for high end cinematics and short films. This is a supervisory/hands on role and you will be as proficient as a line manager as you are a 3D modeller/texturer. Liaising with the…
The North Carolina studio is looking for an hard surface artist to join our team. Hit me up with any questions. https://jobs.funcom.com/jobs/81338-hard-surface-artist
Hi all! I've been working for a little while now on a hand painted art nouveau temple that features paintings hanging on the walls and a big statue (or two). I've taken a lot of reference from Alphonse Mucha and I'm hoping to create his style of paintings in both 3D and 2D. Fingers crossed it all goes to plan! Crits and…
I'm having problems trying to get rid of a hard edge on my gladius sword i have just made. This is a 11,776 poly blade, turbosmoothed 3 times and i've added swift loops across the blade to keep its shape but i can't seem to smooth it out with smooth groups, I don't know how to fix it, is there a better way to go about…
My problem: After a days of heavy clicking, My thumb, index and
middle fingers really hurt. For reference, I've been using
LogitechG604. Using it for heavy modelling or animation, hurts like
hell. Its not the mouse
but my hand so buying another mouse will do me no good I want to modify the
mouse to make it better. I know…
Hello everyone. I started making assets for an art style my friend concepted awhile ago and I need a bit of help. The idea was the World of Warcraft style with higher detail. This meant things like indirect lighting, normal maps, special shaders, etc. I began making a wishing well that I thought would have looked good. He…
Apologys for this being an amateur question (I assume it is) also apologys for my spelling, (Dyslexic, but using a spellchecker) Anyway straight to business, I am preparing for my Graduation show and final hand in of my Environment project at the moment (hand in is on the 6th so rely working on it day and night now) my…
Malka Media is looking for a freelance Unity developer/programmer to create an interactive environment consisting of imagery, graphics and information. Candidates should have knowledge and work history developing Unity experiences that can live across multiple interconnected normal screens and touch screen monitors.…
anyone had a go at sculpting hard surfaces in zbrush? i'm having quite mixed results. some things looking as crisp as i'd like, and others... not. i love working in zbrush, the tool is a godsend for most things as i can just bang in a basemesh and adapt it to whatever i need, then retopo later. but for hard surfaces i'm…
Loving these. Écorché and anatomy are hard, but oh so good. As you can tell by my avatar. I tend to think skeletons are especially cool, so many great shapes!