The modeled roof is overkill, otherwise i rather like the modeling. You make the same mistake others do where they go for 'gen 1.5' ...having normalmaps on all tiling textures but not taking advantage of what normalmaps can really do for you, like replacing geometry or adding new trims and details to all those empty areas.…
Err... not meaning to be an ass and cut in on you Naicre, but this isn't really true. Every roll of the dice is a separate event, the next roll is not affected by the previous one, so the probability won't change (unless their dice aren't programmed to be properly random). (ie: if you roll a 6 on a dice the next roll will…
Side Effects will showcase Houdini 15 at Siggraph this year. Some new things that are coming: - Houdini Engine 2.0 - Retopo Tools - Poly Bridge Tool - Poly Expand (whatever it is) - Ragdoll - Edge Sliding - Layared Materials - Onion Skinning - and it looks that Lava solver for DOPs BTW. There are some voices here and there…
Hi there everyone! New to the forum here, but I though I would share some of my work I just finished and maybe see what you all think. The project was to create a highpoly and low poly + textures WWII tank. Mine was T-34-85 and here are some renders: Highpoly: Unfortunately my PC was dying trying to render it with a…
Hey folks, so I've decided to take a crack at BlackDonners KAR-18. Felt like I needed some more hard surface practice, and had not modeled a rifle in some time. I took a shot at a texture pass in Substance that I'm not too happy with, so I'm going back to redo that before I post any textured renders. Anyway, this is my…
Hello! this not my first skin but it is my first uploaded skin to the workshop, I hope you like it Im not going to ask you to favorite or anything, though it would be nice if you leave some feedback for future skins :) http://steamcommunity.com/sharedfiles/filedetails/?id=289339820&searchtext=
In collaboration with CGCircuit, a new site that allows you to monetize your own instructional content, I just released the first two videos in my four part series about 3d Character Art. You can find the videos here: VOLUME 1: Introduction & High Res Modeling Theory - ~1.5 hours - includes female base mesh - FREE VOLUME…