Hey folks, so I've decided to take a crack at BlackDonners KAR-18. Felt like I needed some more hard surface practice, and had not modeled a rifle in some time. I took a shot at a texture pass in Substance that I'm not too happy with, so I'm going back to redo that before I post any textured renders. Anyway, this is my final bake and AO pass, curious to know what you think?
Replies
But if I see it correctly there are some troubles with edges in the normal map. Can you post a picture of the high poly?
I think some of your edges are to sharp, but not sure