Hi. As the title says, I've run into a problem with the hit only matching material ids feature. I used this function many times, but this is the first time when I got this error. I get many ray misses when this feature is enabled. It is baking everything fine, when its disabled. But since I have many pieces close to each…
The premise of piece is that it functions as a desert mech, and travels through that sort of environment. Unfortunately I don't think the texturing is working very well to communicate that as I was very rushed doing it(even the pistons are completely rusted). Id like to go back and make it more physically accurate with…
I know that there have been newer versions of Blender since I asked my last question on here. But, I'm still sticking with older Blender until I have a good reason to change - maybe after receiving an answer on here I'll have to look into that. I've been trying to look for ways to get the ID process of another program open…
I've been getting back into texture work and am always interested in reading ANYTHING about HALO art. Even this old stuff! :) I noticed one of the screenshots, https://s3-us-west-2.amazonaws.com/polycount/halo4/m80a.jpg REALLY reminded me of DOOM 3 and I checked and sure enough Kenneth Scott was a senior art director on…
The White Rabbit - Time Madness Personal Vision -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Sculpting from imagination - Zbrush:…
It was a SEGA game and I think it was on the SEGA Channel. In the game you would customize robots to battle. The cool part was, it had a tile based AI programming system with loops and tests to control movement and attack behaviors. My google fu is failing me.:( Thanks
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