Nice job on that watch!
Love your robo sheriff. Is it a final result?
The space ship is dope although there is a massive bunch of detail beneath with the wires that seem kind of hidden away. Would it be worth making the docking station a bit taller to bring the ship up off the ground to allow some more space to see all the nice wires / engine?
Making the envelope
and baking maps:
Above Substance Painter ^
Below Keyshot capture with cleaned maps
preview of the final composition
texturing in progress ...
and set up almost ready, just few more lighting tweaks, some particles and finish texturing set up and I'll have the final concept (pitch art) for the White Rabbit, I'd like to play that game, but have no team..
This is Lana, a quick sketch of a character for a game I'm working on..
..and, a quick sketch for 3D version,
I was aiming for something highly stylized, something between Coraline and Gorillaz,
I would appreciate feedback very much! Thanks!
and a bit of color adjustment for the final look
and a retopo mesh with just smoothing groups, no normal maps:
and the texture work in progress:
and shot from UE4
Another character for our game
She is the wicked one and her role is to split Lana and Yumi (above) ^^
Design by Ed Ngai
Wild West challenge entry, and a NPC character for my game as agreed with concept artist.
here is the marmoset viewer
concept art: Luciano Cruzado
The very early preview of the game level in progress - two main characters Lana and Yumi with the time machine
Rendered in UE4
Zbrush + Marvelous Designer
Two UV sets, one for clothing second for skin