I have a 5D original. The 5D II has nicer high ISO, but only by about 2 stops, and that's not enough for me to shell out the cash for. Right now I spend my money on lighting. ISO 1600 is fine for me right now. It's more that big photo receptors = better low light performance, and full frame has room for larger photo…
No to the classroom wide chat room, I think things got derailed enough and no one could chat ha! Yes to the helper monkey who filters questions and publishes the ones that make sense. Yes to the second monitor, hopefully we can see both. The screen space was getting very crowded. For the intro to Zbrush I would do a little…
Hey Adam, can I bug you to see the sheet for that first group? The reason I ask is that I find it difficult to have so many long things on my sheets. For example, you have 5 or 6 'pole' type objects on that first sheet. The reason is I find if I'm trying to get the same texture density on something that is really long and…
Hello everyone, I would like to better understand texel density and how to maintain it in a scene. What blocks me is that I understand how it works, with the various mathematical formulas, even how many times to tile a texture, but then I can’t find a practical reference when I try to maintain texel density for an entire…
What exactly is Isotropix Clarisse iFX...? What can it do, and what is it used for...? I heard the name for years but just recently look into it and it seems almost impossible :-)... My stupid and limited understanding is that Isotropix Clarisse iFX is a standalone application, you import your various "elements" (not just…
Hello we are looking for freelancer who can help in creating our fanmade 3d animation video.Here are the list of details for this video. works needs to be done 1.Modeling 2.Animation 3.Vfx 4.Rendering 5.Final Output we need only a single freelancer or a freelancer working with team as there won't be any seperate works only…
Hi all, So I am making some miscellaneous environment props for game engines but I am confused about something. I have various models and I am trying to figure out the best way to group them in order to minimize drawcalls. For example, I have 2 large wire spools, and a traffic pylon. Those 3 props I attached together and…
(if you look closely, you'll note that I painted greentooth into that flowmap) Updated 4 October: v0.9.2 for Windows v0.9.2 for OSX http://teckartist.com/?page_id=107 [update_4_Oct] I've added the ability to actually load flowmaps, so you can either pick up where you left off in your last session, or load up a simmed…
I am just getting into UDK and want to build my own modular environment. Just have some questions I'd like to ask, I hope you can help. 1. In your 3D app (3DS max for me) do you create only modular parts for your scene and then fix them together within UDK? ...or fix up your scene in Max using instances and then import it…
Hello All, I run a small mobile game studio based in Halifax, Nova Scotia (note: this position is remote). And we are looking to contract some environment, character and prop 2d art out to an artist. We are NOT looking for an art "farm", and we will only consider overseas if they have a provable record and are cost…