Hi guys, I know this has been done a thousand times before, but I thought I'd try to make my own. It's my first finished hand painted asset, and it was a ton of fun while making it. The wood doesn't look too great, so I might rework that. Anyway, critiques are welcome and I think I'm going to do more of these in the…
I've been working on a couple hand painted props over a few evenings. They are based on some prop concepts created by Kyuseok Choi. I am close to calling them done, but may add a derpy looking critter to the cage and add some story to the scene. I'd appreciate any critiques on the assets or presentation. :poly130: Images…
I've been working a couple days on a sword concept to practice hand-painting of diverse materials and I'm moving on to start modelling it. here's the concept, I've named it the Demonic Spanner : Let me please know what you guys think so far.
Hi! This is my first post here! I want to show you my idea for Surf Cabin low poly model with hand painted texture :) Modeled in 3d max, painted the texture in Photoshop and render with Marmoset. Tris:899 Any feedback or critiques are welcome :) my portfolio: <a href="https://nikolayberbatov.artstation.com/" title="Link:…
Hey guys, I'm looking for a job, working with low poly hand by hand painted, this is my last art ... take a look at my portfolio, if you have any interest, please contact me, Thanks. https://www.artstation.com/artist/matheusoliveira
Inigmas Studios is proud to present our first asset pack, the "Hand-Painted Forrest Pack"! This environment asset pack contains roughly 80 unique models and over 100 prefab combinations for level designers and game development teams! Each material was set up to preserve and maintain the vibrant hand-painted art direction…
Inigmas Studios is proud to present our first asset pack, the "Hand-Painted Forrest Pack"! This environment asset pack contains roughly 80 unique models and over 100 prefab combinations for level designers and game development teams! Each material was set up to preserve and maintain the vibrant hand-painted art direction…
What's up guys! I've created this hand painted gun based on the awesome concept art by Fernando Correa, I hope you like :) Breakdowns + Info: https://www.artstation.com/artwork/rARrJm
Hello everyone, I'm currently working on a small hand painted environment for my recently finished character. I've started by blocking in the basic shapes of the terrain and props. So now Ill be taking this to the sculpting faze And I would love any feedback on what I've got so far. Also I'm pretty new to the hand painted…
I'm making some pavement pieces for my scene. Here is an example of the references im following. Most of the paving slabs are quite rough with the edges heavily sculpted, how would you go about creating a low poly version of these, and ones similar, is it okay to use mesh labs in this case? or is it better to create the…