Hi! This is my first post here!
I want to show you my idea for Surf Cabin low poly model with hand painted texture
Modeled in 3d max, painted the texture in Photoshop and render with Marmoset.
Tris:899
Any feedback or critiques are welcome
my portfolio:
<a href="https://nikolayberbatov.artstation.com/" title="Link: https://nikolayberbatov.artstation.com/">https://nikolayberbatov.artstation.com/</a>
Surf Cabin
Replies
Looking at your texture, I think your edge highlighting is too uniform and straight. Try giving it more personality by breaking up the highlights.
Also I think adding a dark gradient to the bottom of objects will help ground them.