I just thought of something... Why not start a list of Environment objects to model for practice? SO! The following is what I need from YOU, the polycount community, if you would be so kind: - List of Basic, yet challenging objects to create. - List of Intermediate objects to create - List of Advanced objects to create
Valkyrie Entertainment, Seattle WA Environment artists Key Skills: Unreal 3 experience Max or Maya Modeling Texturing Level building Shader construction Lighting Must have: Portfolio showcasing finished work Commercial work experience Please submit resume & samples/links to: jobs@valent.us www.valent.us
I want to start an environment project, and I'd like to have a nice piece of concept to work from. I tend to get bogged down in the concepting stage when I try to do it myself. Where do you fine people go when you just want to jump into something?
Heres a environment im working on. Comments would be much appreciated. Screenshot is in UT3. Ill post some screens of the assets by themselves soon. " im sorry for not posting concept earlier." I found this concept from my schools server and decided to replicate it in unreal. conept-
Sorry about that I will attach some Reference. Currently here is a new composition and 1st pass at base materials. Wire: Environment Props aren't as well optimized geometrically. Reference: Environment: Refueling/ Relaxing, small outpost.
So now that i have some time for new stuff i want to build my first environment in unreal to learn more about that engine. I choose the canalisation setting of Oblivion cause i really loved the atmosphere there. Here the first picture. Have some shading problems. I try to keep you guys updated
Do you have visions of a nuke hitting your annoying neighbors apartment? Can you see every little detail of that devastation? The smoke rising from his charred music collection? Do you spend your free time modeling to perfection every detail of an alien space station? Or your special car concept? Then you have the kind of…
Hi there, I'm Osman, and currently live in the Netherlands. I am looking for an environment artist position. Freelance or onsite, both are ok. Website: www.gameartist.nl Contact: osmant AT live.nl Sample of my work( more can be found at www.gameartist.nl/portfolio2 )
Hi, this is a Project for a university module on handheld games. The idea is to create an Optimized game environment for handheld devices based around the art style of Darksiders. Any critique on my scene any would be awesome. cheers. Running on UDK mobile