Yeah, Python is a good pace to start. It's sort of language like in its logic (and instead of &&, or instead of || and more elaborate stuff gets finished like... if x not in y: instead of if (std::find(y.begin(), y.end(), x) != y.end()) {} etc). Is also loosely typed which makes it nice for quickly trying things out. And…
If its cool with everyone, I thought once-in-a-while I'd post discussion topics about videogames that are somewhat unrelated to game art. The first one will be about role-playing in videogames. When you guys play games that have a setting that lends itself to this idea do you ever take the time to role play in the game? Do…
it seems that you have gotten the overall proportions right. the head is still way too blocky, it needs some additional horizontal edgeloops. not much 2-3 should suffice. this is just so you can smooth it out to get a rounder shape for the head. from here you could try to subdivide the mesh and start blocking out muscle…
For every vertex you have a lot of information floating around inside the engine this giant block of information has to be juggled and loaded in and out of memory in and out of the CPU and GPU. Certain things have to traverse this block quickly in order to keep things moving. If a vert isn't doing anything functional then…
I don't buy into the excuse that processed food is cheaper, it's easier therefore its consumed more. Fruits and veggies are some the cheapest items in grocery store. The savings and the freshness get even better when you go to places that specialize in produce. I think if you have to blame some external factor blame the…
Massive fan boy here and I seriously cannot tell you how much time I save using modo over maya / max. I will say up front that I found the switch from Max > Maya far easier then the switch to Maya to Modo - Modo just kind of works "different" and I found it took a bit of time to adjust my work flow in my head. My second…
Hi there! this is my first time posting here This is a device that you put on while playing Counter Strike that tells you what to do in any situation and how to overcome situations that you face, similar to a coach. As I worked on the project, there seemed like one concept that could fit well with the asymmetrical approach…
Haven't Posted any WIPs on this forum before, in the past I more often frequent 3dbuzz and 3dtotal, however you guys seem helpful regarding larger projects and I've heard good things. Anyway: This personal project involves a character I made, just calling him SpiduhCup (rigged him already). The idea is to have a number of…
Latest: Hey Guys in my spare time while not working I have been making a couple of environment projects. I figured I start a thread for one of them as it is getting to a good place where I can showcase it. As a load of Artists at work are making Star Wars Environments at the moment I thought I would jump on the train and…
TBF, textures on your disk (10 textures of 4k tga -> 420mb) is not the the same amount of resources as it would be in build (far less once converted to DXT/BC7 and compressed into build), but your point is valid nonetheless that this is more of a matter of being pretty reckless with your texture sets