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Off-topic: Roleplay in games

polycounter lvl 20
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adam polycounter lvl 20
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If its cool with everyone, I thought once-in-a-while I'd post discussion topics about videogames that are somewhat unrelated to game art. The first one will be about role-playing in videogames.

When you guys play games that have a setting that lends itself to this idea do you ever take the time to role play in the game? Do you enjoy it? If even for 10 minutes? I guess the majority of games that would make this possible are open world titles, but I am sure it can be done in any game reall.

I'm playing through Assassin's Creed 3 and, like many other games like it, I do enjoy stopping once in a while and pretending I am, in fact, in this world and that me running around every where and jumping on everything isn't normal. So I walk. I stop and listen to people chatting. I head to the rivers and take a second to check out the view. When I'm out in the frontier I don't just run everywhere and arrow every animal. I try and stalk them. You can see their prints in the snow so its easy to track an animal without using bait. I've become somewhat attached to the homestead - even if its introduction and everything around
Achilles
was a little short sighted. I just dig it. I dig that
I'm a young fellow taken under the wing of an older assassins and being shown the ropes.
Don't get me wrong, I also enjoy scaling the roof tops and randomly engaging enemies then subsequently going around and doing what I can to lose my notoriety. But every once in a while I try and take the time to appreciate the efforts gone in to creating this world (
Boston, the Frontier, my homestead...
) and act as I actually might within them.

I did the same thing in RDR, but almost everywhere because of how easy they made it to do so (the towns weren't very large so walking wasn't a pain in the ass for travel). I never killed without my bandana on because I didn't like the idea of them seeing Johns... my... face. I walked through pubs / hotels on the way to my bed. I walked through the streets of villages, towns, and so on. For some reason I found this game really enjoyable when played this way.

I do it once in a while in GTA IV where, when driving, I obey the laws of the road. I drive in first person. Stop at red lights, and generally try and not be a dick. My only wish is the game had turn signals in it or even a 'hardcore' mode for play styles like this one. What exactly a 'Hardcore' mode would entail, I am not sure.

I would imagine this is enjoyable to do in non 'realistic' games, like Skyrim, Mass Effect, and so on. Unfortunately those games aren't my cup of tea but I'd still love to hear about it if you do it.

Replies

  • eld
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    eld polycounter lvl 18
    I generally find roleplaying to be a substitute for proper in-game laws which might not have otherwise made the game not fun or possibly not have made any kind of schedule.

    for example: "Oh I'm roleplaying a guy who does this and that and gathers these kind of items because of this and that event"

    But the game would never actually respond to what I was, I play that role only in my mind.
    A more simulated game such as dwarf fortress would be MUCH more acceptable towards single-player roleplaying.

    Or in the case of GTA: if the world was a fully simulated one where laws had to be abided and all the small elements where in there it would make for an actual roleplaying experience where it actually made sense.



    If in a game where I'm given two choices which both just net the same reward with no consequence, then I wouldn't roleplay that situation, but if the two outcomes had two very gray outcomes then I would get into my character and see what he would do.
  • chrisradsby
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    chrisradsby polycounter lvl 15
    The last game I did this was Fallout 3/New Vegas, it also goes hand in hand when playing "hardcore" when you have to think about food and water, stocking up before you head out on an adventure.

    Like you I also did this when I started playing GTA IV, walking around like a normal guy, driving and making sure I didn't do anything out of the ordinary or illegal. I do prefer First-Person Games for this type of experience though. I never get into 3rd person games as much when it comes to immersion.

    What I would like to see in games is more rewards for this type of behavior but maybe that is too much to ask for? What do you guys think?
  • eld
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    eld polycounter lvl 18
    What I would like to see in games is more rewards for this type of behavior but maybe that is too much to ask for? What do you guys think?

    I think what you mentioned in new vegas is a way to not exactly reward it, but punish other behaviour and thus making you go into your character more.

    It might be a bit too much for some games, but perfect for many other!
  • Rurouni Strife
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    Rurouni Strife polycounter lvl 10
    I've done something similar in Oblivion. Half way through, I quit the main quest and did the Dark Brotherhood so I could give myself a story line of an assassin who turned good. I even 'killed' all the members that I could (quest givers couldn't die). After I wrapped the main game I would sometimes role play that I lived a quiet life as a hunter who sold pelts for coin.

    I've done something kind of similar is Skyrim, though not as involved. I have less time at 25 than I did at 19 :)

    Can't really think of any other games I've role played in off the top of my head. I'm sure I've done it, and every time I do it makes it that much more fun.
  • leilei
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    leilei polycounter lvl 14
    Adam, that's a fine, justifiable sense of immersion. When I played Saints Row The Third, I always changed into a bikini for water missions, and a ninja suit for assassinations. No shame in making the most out of your experience! Considering who I was playing as, maybe I should've went further, like moving only with jumps.

    I thought this topic was going to regard those silly RP servers that plague some games, where 12-year-olds gather in a blocky city map pretending to have lives against some sort of badly coded zombie apocalypse. Not just Garry's Mod, but Roblox, Blockland, Team Fortress II, HL2DM, even Doom II... it's pretty bad if you 'quick start' in multiplayer and end up in one of those, then end up on a banlist.
  • Mithdia
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    Mithdia polycounter lvl 8
    leilei wrote: »
    I thought this topic was going to regard those silly RP servers that plague some games, where 12-year-olds gather in a blocky city map pretending to have lives against some sort of badly coded zombie apocalypse. Not just Garry's Mod, but Roblox, Blockland, Team Fortress II, HL2DM, even Doom II... it's pretty bad if you 'quick start' in multiplayer and end up in one of those, then end up on a banlist.

    Hey wait a minute.. Don't be so negative when there have been actually good RP communities in some games.. JK:JA and GTA:SA come to mind for example.. JK:JA more than GTA:SA though, JK:JA had pretty awesome roleplaying community and I think there are still a "clan" or two doing RP in the game.
  • glottis8
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    glottis8 polycounter lvl 9
    Heh... i am doing the same thing... I don't just run everywhere. I walk, i interact, and i try to think like the games character drives me. I did it in RDR a lot, and AC3 has been just a hook to do the same. Sometimes i just admire the scene. Stop and look at animals interact with each other. Like last night i came up with these 2 elks fighting it out. It was so cool to just run into them. I decide to run up a tree to get closer and admire them. Very cool stuff. For me it lets me explore more of the game than running to every single marker every time.
  • slipsius
    RDR was so easy to do that because of the ambiance of the game. Even the walk cycles were just gorgeous to look at, so you actually wanted to walk around. that game definitely did well with that.

    Though, most of the games I dont really try and feel like im that player. Im more so the type to stop and enjoy the view, but that's about it. The only roleplaying ive really done has been in MMOs on roleplaying servers. Where you are suppose to talk and act like the character you are playing. Bad english for trolls and what not. Im not a huge fan of it though, but I can definitely see how it attracts so many.
  • reverendK
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    reverendK polycounter lvl 7
    I think i first started doing that in Morrowind. I don't even know how many hours I spent working out backstories and profiles for my characters - then playing the game accordingly. one character hated Vivec and the Ordinators so much that I filled the entire town of Marr Gan with ordinator helmets. hundreds of them.

    I even did it in the first fable, though to a lesser extent. He was a mentally unstable bald guy who hated barbers and would kill them on sight. I still chuckle to think of myself sitting on my couch alone yelling at my TV "I $#(*^ing HATE BARBERS!!" then putting arrows into them.

    I played RDR amlost exclusively that way, though never GTA. And I do it a lot more in Skyrim than I did in oblivion, though I don't have the time to put the effort into it that I did for Morrowind.

    What I think is interesting of late is the emergence of games that really force this kind of immersion on the player - though I don't think it's quite perfected yet.
    What comes to mind is DayZ. Every time I play I go into the mindset of the wily and untrusting survivor. I slink around buildings, avoid contact with people I don't know and Have serious moral dillemas every time I come across another player who hasn't seen me yet - especially if they're armed. I define myself in that game as the kind of person who would rather take a bullet than be the one to shoot first.
    At one point I was playing with a friend. We were out scavenging and crossed a road, when somebody with a Gilly suit popped up from the ground behind us. It scared the crap out of me and I emptied the entire clip of my 9mil pistol into his face. Turned out he was a hacker - i'm assuming since he didn't die when i should have removed his entire head with that many rounds - and he started ranting about being the "god of Charnarus" and other such nonsense. It broke the illusion for me...i got mad and logged out.
    After that, though, for a day or so it kept popping into my head: I shot that guy without even seeing what he would do. Why did I shoot first? what if I had killed him and was just going to ask for food? I felt like an asshole because i shot first. it was awesome.
  • Hang10
    I have to say I've done that same thing as Adam in GTA where I'd obey the law. Taking turn with friends I would be the nice law abiding citizen then when I saw someone else breaking the law I'd turn into a vigilante restoring order then back again.

    I don't think role playing playing can be limited to RPG titles. I find myself playing shooters like Call of Duty of Battlefield 3 where I'll either play the single player and adhere to the rules and play as if being shot was as deadly in real life. Even in multiplayer maps, kind of zoning into a role of a sniper and moving from shadow to shadow on BF3's big maps is fun, or being a heli pilot and ferrying random people everywhere and talking gibberish over the mic.
  • JacqueChoi
  • ZacD
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    ZacD ngon master
    The way most FPS manages bullets and clips bothers the role playing side of me. I don't want to have a bullet counter, I want to be able to swap a clip, fill up a half empty one, or drop it. I don't want to automatically pick up ammo.
  • riot
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    riot polycounter lvl 12
    This reminded me when I was playing San Andreas, roleplaying as a farmer. I had my own pick-up truck and I travelled from town to town to deliver 'supplies' to the loading bays. I had so much fun doing that. I also roleplayed as a news reporter, making photos around the town :) . I roleplayed on Red Orchestra 2 aswell, the game was quite real in many ways, so it was enjoyable to roleplay and try to stay alive all the level. I remeber that when I got killed, I didn't wanted to restart the mission so I just acted as the son of the old one, which had just died. That was so awesome..
  • MainManiac
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    MainManiac polycounter lvl 11
    Gmod is a gold mine for RP


    I don't really do it. I did get really into the lore of Fallout 3 though, I loved everything about it. Oblivion was Ok and Skyrim was just meh to me but still really good.

    Assassins creed is one of my favorites though because you get a glimpse of what life may have been like back then. IIRC AC is used by some history teachers.
  • Noodle!
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    Noodle! polycounter lvl 8
    I have a very hard time going in to roleplaying mode in games, where I can feel that I am the character. I can get lost in the environments in some games, and I love walking around like a "tourist" instead of a killer, but I rarely feel like I really AM that person.

    Strangely enough, however, journey was the last game where I really felt like I was a part of the world, like being that little avatar.
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