Hi!! My name is Jon Berezan and I am an artist out of Vancouver, Canada. I am currently looking for new opportunities in the field of environment art/props. I have 1.5 years experience working in games, and currently finishing up an unannounced indie (professional) project as an environment/prop artist. My program skills…
I'm working on a pack of substance textures for a stylized environment. Once it's done, I'll be putting it all up on Gumroad. So far, I've finished the grass. It actually wasn't that difficult to make, once I finally nailed down the style I wanted to achieve. THAT part was rough.
Shire Environment I've been working on for awhile. I've been having a really weird issue with shadows that you can see in the third image. It just bakes these black blocks right across random meshes. If anyone knows of a possible solution I'd love to hear it! Thanks
Hello, I would like to share with you my latest environment - May Payne roscoe street station. Hopefully you like it and feel free to give me any feedback :) more screenshots and 360 panorama at my art-station https://www.artstation.com/artwork/6aLve5.
Just a little environment i've been working on. Any critiques would be appreciated. I've used the UE3 editor in the past, but this is the first time using UDK. It's basically the same I rekon. I think i might be going overboard with the foggy fx and light beams etc.
Hello there. Id like to show a small environment I made in blender. There is no subscante painter nor composition in this one. All taken with image texture and procedural ones I made. I made one with and without volumetrics. How would you improve this?. I feel like volumetric made it a bit worse than it was without. But…
Somehow I am just now discovering Polycount, but I'm glad to be here and join the community. This is one of my main pieces to my portfolio. I would love to hear any and all thoughts on this environment. https://sjscubelek.artstation.com/projects/3dBY2Y
Hi! My name is Lucas Soler and I'm available for a contract, either freelance per project or fulltime. I am experienced in Weapon, Vehicle and Prop Art, but also interested in Environment Art. You can take a look at my portfolio on: https://artstation.com/lucassoler Connect through…
Hey guys! This is my newest environment for my portfolio, I'm mostly just looking for critique and areas to improve, so any help I'd really appreciate. Thank you! https://www.artstation.com/artwork/QlXP3