Polycount's Hamish Bode had a chance to chat with Paul Pepera, master hard-surface high poly modeler and Lead Mission Artist for 343 Industries. Hamish Bode: How long have you been involved in the games industry and what's your current role? Paul Pepera: I have been modding games most of my life but I got my first…
a old classmate of my ask me to turn the logo from our classroom into digital art for our high school reunion, so this is what I end It up doing a Borderlands type of texture on the mesh. https://www.artstation.com/artwork/NxRBrP
I have created a very simple digital radio clock using the reference of dekogon on sketchfab https://sketchfab.com/3d-models/alarm-clock-b833fde05d9543688dfd21621c7a7e49 and i have tried to replicate it and need some feedback on this visit this https://www.artstation.com/artwork/W215k2 and share your thoughts
http://kotaku.com/5687423/la-noire-explores-the-subtleties-of-crime-with-nuanced-digital-actors The rendering quality isnt' all that hot but the facial animation is really impressive. Their pipeline sounds crazy expensive though:…
Curious if anyone has any links or documentation in regards to writing a game design document and/or concept pitch. Ive got a billion+1 ideas and would like to put them to paper <font color="green"> digital paper even </font>
Hello, I'm following a tutorial on Digital Tutors "Creating a fantasy dragon in Zbrush" and I've just finished creating the dragons body in zspheres but when I click adaptive skin the body is in mashed up pieces and doesn't 'flow' Anyone know what's wrong? Thanks
the photo thread normally seems to be bouncing around the top of the boards ... so i was thinking of a flickr group, not just for polycounters, but anyone who's job or interests are digital 2d and 3d. I bet there'd be plenty of funky photoshopping and post-processes going on any takers?
Can anyone suggest some online animation classes or one-on-one animation mentoring for a reasonable fee? I am already aware of resources such as CGSociety, the Gnomon workshop, Lynda and Digital Tutors. I am specifically interested in 3D animation (not modeling) at an intermediate/advanced level.
Contribution : Modeling & Texturing Software Used : Maya 2009, Digital Fusion & Photoshop Project done for : Self , Inspired by concept art i found on net... : ) i worked on modeling & texturing in this .... I'll be happy to get as much comments and ctitics as I can.. Thx : ) wireframe render :
Hi everybody, I just updated my portfolio. www.DanielTritton.com I am a self motivating, 3D Modeler ,Digital Illustrator, Graphic Artist. I have many trades and skills. Currently looking for opportunities within the Game Industry to benefit from creating high quality models.