Hey guys! Please tell me what you think about my new model. Overall i am pretty satisfied with it. Just not sure about render images. The model is about 3000 polygons. model
Hello everyone, I’m a beginner C++ programmer and Unreal Engine user looking for a project I could believe in and in which to hone our skills together. To put this in perspective, I’ve tried this as an hobby in the past but it never panned out, so that little skills I might have acquired then is now long gone and…
I was requested to do a few models for a mod, and this is one of them. It's still heavily WIP. My main concern is that is doing the stiches as I'm not sure how easy it's to pull them off in Mudbox. Ignore the clipping nose for now. Shall be fixed. Referance
Hey, I Started a personal Project besides University to keep my Skills and Knowledge up to date. I want to show the game and all the assets and tech I create for the game to get feedback from you guys. And I also want to Stream while I working. I want to show here the most recent Screenshot.
I'm working on this guy using quite a bit of reference. He's sourced from a few different places. Since it's my first stab at a human in zBrush, I'd figure I'd post here and get some feedback, so please, give it, cause I do need it. Thanks and I'll be posting progress. :)
Hey guys, I'm working on a character that my buddy and I hope to get 3D printed. Here's the concept: And here's my current progress: I wanna get his anatomy down before I move onto his armor and clothing. Feedback is greatly appreciated as always guys. Let me know if you see something off :)