Greetings! Kosei3D is a game art production team built around the idea of structure and individuality.
We combine structured production workflows with a flexible artistic approach, adapting to different visual styles and project needs. Our focus is on delivering production-ready assets - from characters to environments and…
I found a couple results on triplanar projection in Mari, but nothing for Maya. I set up a triplanar projection material in Maya, which if you don't know, it constantly projects a (tiling) texture from all 3 axes and doesn't distort as you change geometry, which makes it incredibly useful for modelling around tiling…
Hello! I'm a 3D generalist who worked in two game studios.
1) Mob Entertainment - on the game Project: Playtime. On character creator position.
2) Elmoreden game. This project is still in development. I left because they were late with payment. Position: technical artist - rigging, skinning, implementation in UE 5.3, work…
Great! Another tip I can share… it helps to post your works-in-progress so people can provide feedback, at each step of the process. This is a great way to work, because it encourages you to keep going, and also gives you occasional feedback when you need it. Best of luck on your project!
Hi, I have a character that I'd like to bake in Marmoset Toolbag 4 using multiple texture sets. Then I'd like to link them into a single texture project, so I can see all the parts of the character at the same time. This does not seem to work. In the bake project, I can't link all the texture sets to a single texture…
Stormseeker Games is seeking a freelance 3D Character Artist to help develop characters, modular armor, weapons, and customization assets for an in-development turn-based tactical sci-fi game. We are looking for an artist experienced with: * Game-ready character creation * Modular armor and customization pipelines *…
We have done this project for a interior design studio who needed to present various design options to his client. This bedroom interior rendering is created on bunch of photos of the existing property with a design mood board. From there, we crafted 3D models of furniture and fixtures, ensuring each piece was rendered to…
Hello everyone!My name is Gustavo, and I’m a 3D Artist focused on creating characters, creatures, monsters, and stylized/fantasy designs for games. I work mainly with: ZBrush — Sculpting and ModelingMaya — Modeling & RetopologySubstance Painter — TexturingReal-time and game-ready workflows My main passion is bringing…
Well your portfolio will not help you much. People looking for project managers/producers are not looking for artists. It might be a bonus to have, if you already prove that you are a competent PM and also have an deeper understanding of art than your competition, but your portfolio won't say anything about your…
Hi, I will shortly be beginning my self-directed graduation year project which will last eight months, and I was wondering if anyone could give some advice on what kind of project I should do to maximize my chances of landing a job. The games industry where I live is almost non-existent, there are some jobs in film and TV,…