Hello!
I'm a 3D generalist who worked in two game studios.
1) Mob Entertainment - on the game Project: Playtime. On character creator position.
2) Elmoreden game. This project is still in development. I left because they were late with payment. Position: technical artist - rigging, skinning, implementation in UE 5.3, work with Animation Blueprint, Master Material (Shader for character MVP and NPS), LODs for Master Rig.
In addition to this, I also have many completed short-term projects. Also I have big experience in character creation & mascots, also you can see some of my works on my art station