Psychic Bunny is looking for a Unity games engineer. The engineer will have primary responsibility for implementing core features on a game that will involve multiple clients running on mobile devices, interfacing with a shared multi-touch display. The multi-touch display will be running a different interface than the…
Lumberyard Engine by Amazon A thread to collect tutorials, news, features and so on to help us all get started. I have purged my hard drive and installed a new one, my body is ready so lets go! Also would love to see any of your WIP's. Amazon GameDev Tutorials https://gamedev.amazon.com/forums/tutorials IGN Review…
Hey guys, For a uni module I am looking at how muscle systems are used in next gen games. Basically I was woundering if anyone can point me in the right direction as possible ways of getting muscles from max to unreal with the actorx ? Exporting characters into game engines is really a new thing for me:( Thanks
Hello guys ! I would like to share with you my very first attempt to create architectural visualisation in Unreal Engine. I've never tried something like this before (I'm mostly sculpting in Zbrush or playing in World Machine). It took me about 2 weeks, when I had time to work on it during my studies. It's not perfect, but…
Hey guys, I'm a new in VFX using unreal engine 4, however I had several basic practice concerning VFX for games overall, we are creating our second game using UE4 and I would love if someone can guide me through a tutorial link, PDF or whatever help I can get :smile: (I'm still an amateur in VFX but Id love start from…
Amazon shifts Lumberyard to open source 3D game engine supported by 20 companies https://venturebeat.com/2021/07/06/amazons-lumberyard-becomes-an-open-source-3d-game-engine-with-support-from-20-companies/ https://www.youtube.com/watch?v=6ccjR9qI5YU
Hey Polycounters! After watching this forum for a long time now, I decided to for the first time share my work and process. This community is so great, so I should have done it earlier - but I'm a bit terrified of posting my work, especially when it's a work in progress. But I need to fight those fears, so here I am with…
We showed off our project sword at the apple event today: http://kotaku.com/5627603/project-sword-is-epics-first-unreal-engine-iphone-game and you can download a castle walk around demo on the app store, its called Epic Citadel. http://itunes.apple.com/us/app/epic-citadel/id388888815
Hi! I'm looking for feedback on my server room environment created in Unreal Engine 4 that can help me improve as both an artist. Anything you can think of is appreciative! :)