Hello,
I'm a Blender user and I'm thinking about creating a FPS game. I have looked at the Cryengine and UE4 and looks like both of them are free. I cannot decide which engine should I use.
Here are my requirements.
- Proper documentation for FPS.
-Low cost (last time I checked I have to pay for wwise licence(200+ sounds) if I use cryengine. Correct me if I'm wrong)
- Which engine has the better support for Blender.
- Which one is easy to learn(I'm not thinking about deep coding and stuff. just a simple FPS game
).
By the way. I don't care which engine has the better graphic functions.
Your opinions would be greatly appreciated. Thank you.
Replies
Cryengine 5 has 100% Dynamic Lighting and UE 4 also has dynamic lighting but if you need performance you must use baked lighting but baked lighting is little bit headache in UE 4 with overlapping uv's and lightmap resolutions .
Biggest advantage you can get in UE 4 is you can do nearly anything with material editor , animated Muzzle flash , dynamic scope glass , you can also create dynamic weapon dirt , mud and snow just like battlefield 1 . I don't think so Cryengine will give you this freedom .
ue 4 supports Blender just like Maya and 3ds max. If you are from Unity Background like me i defiantly recommend you UE 4
This will be a little bit of self advertisement, but since you are new, it could come to good use. I have a YouTube series on how you create and export your first model to UE4. I work in 3Ds max, but you may find some takeaways.
All episodes are divided into categories so that you can find what you need.