We are Dyadic Games, an Austria-founded game company with an overseas office in Taipei, Taiwan. We are currently looking for a freelance animator who is interested in doing a paid animation project for our game characters. The game is a Zelda-esque 3D action adventure game with a stylized art style, close to japanese…
Hi everyone, my name's Steve, I've been following the PolyCount site on and off now for awhile, and been playing around with modeling just as long. I got interested in modeling around the Quake 1 days and just haven't stuck with it as much as I've should, but I always keep coming back to it, and enjoy it quite a bit.…
Hey guys, want to show off a (near) completed Game character I created for a university assigned project for the game art course I'm currently studying on. The brief we were given was to design two characters that would be essentially a dichotomy of each over yet still look like they exist in the same world , while this…
Hello! I am Jens. I am co-founder of Storyyeller Games, a game studio from Germany. We are currently working on our first game, a Point and Click Adventure with a strong focus on an emotional story and meaningful player choices. The game is set in a shattered world consisting of flying islands inhabited by various…
Description We are producing our first PC title; a dungeon-based action MMO with fast-paced fluid combat. Our ambition is to give the player full movement agency, the animation style will balance the pace of combat with stylized punchy and exaggerated animations. The task is to produce in-game combat abilities and…
Hello! I make stylized characters for games and animation Work with PBR and Handpainted textures My portfolio: https://www.artstation.com/kosmosovich Contact me on email 3dtoad@gmail.com or Discord Zhabka88#7051
Hey guys, this is my latest PBR game character based on Wu Sehnyou's concept. The main goal of this project was practice the PBR workflow with a character that fits into the Fortinite/Overwatch/Shardbound game style. Take a look at the following link for more images and 3D preview: https://www.artstation.com/artwork/68z0L5…
I have been developing a game myself for over a few years in Unity 3D (version 5), with a concept over two decades old. The basic initial milestone of this initial project would be for someone to produce one to two humanoid model(s) that can be easily imported into an existing Unity 3D project (ver 5.5.4p4) and have basic…
Wolfire Games is looking to hire a character animator for Overgrowth (currently available on Steam Early Access). We are looking to hire someone immediately, full time or part time, for 1 month. Your responsibility will be: * Create new animations for existing rigged character models * Create animation variations that…
A high profile, Fortune 500 video game company in San Diego is seeking an experienced Game Artist to work on a sports game for the new PS3. The ideal candidate should consider themselves a Generalist and be able to model and texture both characters and environments. The campus is in San Diego where you'll be working with…