I downloaded this free model, and when I enter Edit Poly mode the Hi poly model has this low poly cage. My first thoughts were that the model has Hi & Low for normal mapping, but there's nothing in the modifier stack. My first instinct was to convert to an editable poly, but that just leaves the Hi poly. Whats going on…
Hi. this project is a little like the Brawl challenge that poly count held some time ago. My Goal to create a final model to work within engine. so far i'm only in the concept stage but modelling shall be started soon! i was wondering if i could get some feed back on my work it hopefully will be able to improve it!…
I've been looking into high poly modeling for CAD. I understand more people are moving away from poly modeling for high poly sources in favor of something they can tessellate, re-mesh or quad draw over. I'm looking for the fastest. When I say "fastest," I'm not talking about load time or response time. I'm talking about…
We are looking for a freelance pay per model or contract for 5 character models. These will be used in an Unreal Engine game that was recently funded on Kickstarter. 5 Female models with alternative design/modifications such as tails, wings etc (All based on a standard humanoid design). All will be worked on from concept…
I love Silo for modeling. It's fluid and works great for me as a modeling app. Using max to model seems slower and clunkier overall though I still use it for some things like path deform. Once I have my meshes built I use max for pretty much everything else. For inhouse work do they frown on using personal licensed…
I am modelling a dragon for my final year dissertation and have already created the concept for modelling and texturing reference. So far my modelling progress is as follows, makign use of symmetry and Mesh Smooth: Blocking out and shaping the body Adding in and shaping limbs and neck Attaching legs and adding wing…
I'm part of the team over at the MMut mod for UT2004 and we would like to hear from anyone who could join the team and make some MegaMan related models (character and static meshes from the various series. We already have a small sample of models in the form of classic MegaMan (NES version), Zero (MMZero games) and A…
Hello everyone, In anticipation of my upcoming DVD on modeling the female body, I have released a free video tutorial on modeling a lowpoly character in Blender. The tutorial focuses on all the necessary aspects of lowpoly modeling to make the viewer comfortable enough in the process to begin creating their own characters.…
I am making a UT MOD with professional concept artists and modelers. I am looking to flesh out the game with lesser paid modelers of skill that do not work in the industry like the rest of my team for paid modeling of weapons and structures. Here are links to some of the team of artists that I have contacted and am going…
Hello all, I am looking for a 3D Modeler who can edit a pair of gauntlets of a personal character of mine. You will be adding a few screws, a grove, and angling a part of the gauntlet. If you have experience with 3D character and armour modelling and have created works based on the provided screenshot, I a more than happy…