Hey fellas I could use some help with getting my character into udk. I am a rigging & unreal script noob here. I have searched all over. I want to use my character with the UDK animations. I rigged my guy in Maya 2012 using the HumanIK Skeleton Generator. 1. Is this wrong. If there is a skeleton for Maya that works…
I'm trying to make a simple window frame with a round top. In Maya, I used to use the bridge function between my two highlighted edges in the pic below, and it would connect them and add nice editable curve. How do I do something similar in Max? I've tried Max's bridge tool, but it doesn't seem to work properly(?) When I…
Hello. I would like to ask You for Your help. I was working on my models in Maya 2016 Extension 2 when my pc went off because of power outage. When I opened my maya scene after return of power I noticed that all of my meshes went green, I lost information about layers, camers and I lost my recent meshes. Can I do something…
Hey everyone. I have had this really frustrating issue lately with Maya. While working on a high poly smoothed object. When I save my work and close the app then come back later in the day, all my hard work is gone. This is the 3rd time it has happened to this specific model and its starting to irritate me to no-end. Any…
Hello, uv noob here. I have a pipe that I unfolded with Maya. However, when I bring the fbx to Substance Painter the resolution is very low (smart mask). I tried looking around, and I read that the problem might be my texel density in Maya (I learn the existence of it today) Here is a screenshot of my UV. I usually import…
Hey folks, I'm working in Maya (2014) and baking normals in xNormal - when I create my cage, I use the Move Component tool to inflate the mesh etc. When I do that, it appears to reorder vert numbers or some such thing, because xNormal tells me my cage doesn't match the low res. If I kick the cage out without inflating it…
Hello! So I've just started working in Maya 2016 and I love the new setup in general. My one question concerns the UV Distortion Shader Display however. So I modeled and UV'ed a cable and I'm pretty used to already knowing how to do that in previous versions of Maya. However, as most of you may know, with the new UV…
Hi, Happy new year and best wishes for all members. First i am new to this forum and this is my first post. Second i am new to vray. I have model and render oil bottle in modo 801, and the result it's good for me. I exported the scene file to maya 2016 to render in vray but the result that i get it's not good as modo…
Hello everyone, Having some problems with maya. The program has become incredible slow. Every action except translation, rotation, scale and of course zoom takes for ever. Making an edge loops takes around 20s. Doesn't sound as much, but if you consider that I normally don't have to wait at all (well not more than a couple…