You can disable the tablet service as mentioned and it should remove all of these issues. However it may interfere with accessing windows dialog boxes in some applications. If this is the case, these steps will also disable the most annoying bits in a more surgical manner. Issue #1: Every pen click produces a gray…
~Bump~ We have gotten a new environment artist and he has made us an asset library for ground environments and is working on the environment now. We are looking for Environment artists who are proficient and fast to help with the library so all the games environment will be ready for our kick starter campaign which will…
Pea: Oi! What do you think all that stuff I was giving you while you were working on this was? Bananas? :) I can re-send that paintover I gave you a couple of weeks ago if you like, a fair few of the points I illustrated still stand. We don't really have time to give everyone who applies detailed feedback on their art…
hi I tried to make some scifi stamp for painter in Designer, but there are lots of question is there any way to apply a mask for specific channels not all of them in painter, i mean i wanna apply a mask just for metallic and roughness textures not emissive once how can I make Painter apply a negative height value not…
Thanks man. So I was applying for a job recently and I was given a pretty intense art test which took all of my time. Good thing is I got the job. Bad thing is I have to put this project on hold (again). It seems like the universe is against me on this one lol.
Hello, I am DJ Coco, an indie game developer, and currently working on a unique sci-fi shooter. I am developing the 3D models for the environments and enemies themselves, but I need someone to develop custom textures for them and UV map the models for me. The models are all pretty low-poly and the game is anime-styled -…
I'm happy to unveil the latest project Pure3d had in the works for the past weeks. We did a real-time visualization for a french architecture client. Our task was to deliver a solid interactive visualization which shows the final real estate look near the french town of "Warmeriville". Some elements needed to be directly…
Hey folks, I'm the producer for AetherForged, an in-development indie MOBA game! We're a group of talented volunteers from all over the world and we want you to join our team! What is AetherForged? We consider AetherForged to be the spiritual successor to the cancelled game Dawngate. Unlike other games in the genre, we…
Hi, I baked normal map which looks good applied on lowpoly model in Marmoset Tooolbag. Of course, lowpoly model has all Smoothing Groups set from UV Shells which looks ugly without normals but with Normal map applied - looks smooth and seamless, well you know. But when I load it in Max and activate Normal map, the model…
Got it! I haven't tried those lights yet. Is it alright to use emissive lighting for indoor settings? I gave it a shot, but it didn’t look quite right, so I must be doing something wrong. How do you set up fluorescent lighting indoors? What type of light do you use, or do you apply an emissive effect to that object?