3D modeling is a complicated process. So, don't just "fiddle around" in a 3D program. Leave *all* guesswork out of it. (to an extent, this is true for sculpting too). Modeling a gun ? Make sure to know the exact measurement of the barrel. Attempting to build the basemesh for a human face ? Don't place a single vert before…
Hi there Huntervalos, Im going into my 3rd year studying design for interactive media and animation for an honours degree at the moment. I have to say that all that going to university has done is give me the free time I needed in order to teach myself what I wanted to know, my lecturers have taught me probably about 5% of…
With all those cracks, I'm surprised the whole nose is still there and perfectly round. The iffy form might be forgivable if it fits the ancient architecture of the environment you're planning, as oldschool rock carvings aren't always known for accuracy of form and proper anatomy, but otherwise I'd say it's something…
(Sorry for my bad English, it's not my native language) Hey, guys! I discovered 3D some time ago and since then I decided to start studying to become a Character Artist. I'm about to buy my first Tablet, but I'm a little confused. My question is: could I use this model from Huion (H640P) to study or is the model from Wacom…
Hello everyone! So while working over the summer on a game for my local aquarium, I became acquainted with some quite interesting lake residents. With some very highly scientific observational skills ('That turtle.. looks like a pancake'), I decided something needed to be done about it. This project was basically an excuse…
Hello guys. I've been studying 3d and digital painting a lot last years. But who follows my attempts here on forum knows that my strongest ability lies on painting. And I really have a lot to learn in both fields... This year I posted here some studies on hand painted models, what seems to be the perfect combination for a…
Having a slow afternoon? Check out some of the happenings througout the community. * Cel shading tutorial in Maya with Cristophe Desse * Pixologic Interviews the Mass Effect 2 art team * Some crazy Giger-esque work by artist Alex Kozhanov CGChannel [caption id="attachment_916" align="alignright" width="180" caption="Art of…
Hello guys. At this point of my school career I am asking my self what can I do to stand out of the rest or what will grant me a solid position when applying for a job in the industry. Today at my school I had a small workshop/talk with an ILM compositor that recently worked in the Avengers Film. He talked about how he…
So... I've been working on a Mean Machine from the Judge Dredd/ 2000AD universe redux in my spare time for a little while now and thought he's about ready to show. The idea is based around the Angel family living in the deserts outside of Mega City One, eeking out an existance as rough shod miners, mercenaries and general…
Hi hoping you are dooing really well. I'm kinda new here, well at least posting because I have been following this forum for a very long time thou haha, so finally after a while I decided to share my stuff :smiley: . I have been working in commercial for the past 4 years as generalist but the past year decided to pursue my…