You can find the actual pack here --> https://assetstore.unity.com/packages/3d/props/low-poly-historic-ships-180657 Features: A set of 4 low poly historical ships with adjustable sails, including a prop set. This package contains the following: * 4 x Ships with blendshapes added to open/close sails * 2 x Barrels * 3 x…
Hello! I have been tasked to make a waterfall effects, i am following Gabriel Aguiars tutorial, https://www.youtube.com/watch?v=yJ0NRr-DdYU&ab_channel=GabrielAguiarProd. https://www.youtube.com/watch?v=zNC65seEadI&t=188s&ab_channel=GabrielAguiarProd. I am fairly happy with my results so far, but i have noticed that when i…
Real time character rendered with Marmoset Toolbag. Videogame project for Animum Creativity Advanced School. Based on the concept of Day Man made by Manuel Augusto Dischinger Moura https://www.artstation.com/artwork/18RQ2G Hope you like it and thanks for watching :)
Hello everyone, I just released SFS - Spreading Fire System V 1.1 update! https://www.youtube.com/watch?v=9UdB99XSFiw&t=1s Features include:- Set solid object in flames (Customizable)- Set Vegetation in flames (The Vegetation Engine Support)- Flames spread automatically from the chosen objects- Editor tools. Easy one-click…
These ruins are based off of the etruscans. An enigmatic culture that came before the romans. It contains a wide variety of pieces like stone ruins, wood structures, nature and props to create scenes with an ancient motif. You can find the actual pack here -->…
Hey everyone, Just wrapped up this model i've been chipping away at after work. It's an accurate (as accurate as i could) game-ready model of the 1850 Massachusetts Arms Dragoon revolver, a percussion-based firearm with .40 ammunition. 12.6k tris, one 4k texture set. More images / turntables…
Hey Polycount! this is my latest character! It's my first time implementing zbrush on my workflow so let me know what you think! you can view the full project here: https://www.artstation.com/artwork/18XNxX
My thumbnail sketches for the Level 4 City Street Scene. These are my sketches for the second street. It is based of the historical town of Ishinomaki; what it was like between the 1600s and the late 1800s. I was trying some more adventurous perspective points, including 5 point and 6 point. I did some practise on it on…
Greetings, In order to maintain or aim for,a high standard in UDK, we need a new Anatomie for the Models and a Better Resolution for the textures. it will also boost your project.either it´s for your game or just for a demo reel.…
Description Scenery prop for use in any game environment or level. The aircraft is approximately 61 meters long and 60 meters wide, wingspan measured. You can use it as a prop, key point, part of a scene or main part of a game level, where you can incorporate it into a game or project. The Aircraft is built to be a…