Hi everyone. I'm trying to sort out a script I need for combining and readying building assets for Unity for Maya. My outliner looks like this: I have to click on storehouse_t0_LOD0 in this example and when I run the script it goes through and deletes history, freezes transformations and combines the msh_ groups that are…
What do you get when you combine a company that works on Hollywoods biggest blockbusters with the latest in virtual & augmented reality technology? The cutting-edge real-time department at The Third Floor, Inc.! Since its inception 10 years ago, The Third Floor has worked on Hollywoods biggest blockbusters, contributing…
Hi all! TLDR;We're working on a game prototype and are now looking for reinforcements on the art side. Short video of the prototype can be found here: https://www.youtube.com/watch?v=RzOsjLXpNjg. Note that all the art & audio in the video are temporary and either created by me (a programmer) or downloaded from the asset…
I have an ortho projected photogrammetry of a racing track rumble /curb stripe . It follows a track turn so is naturally bent . With drain plates going in parallel . I need to straighten it into a repeating texture . Usually do it in 3d package with bend modifier first then a tedious job of UV points matching . re-baking…
Hi there! this is my first time posting here This is a device that you put on while playing Counter Strike that tells you what to do in any situation and how to overcome situations that you face, similar to a coach. As I worked on the project, there seemed like one concept that could fit well with the asymmetrical approach…
I never heard of anyone OWNING Unreal engine... you licensed it per title. As far as Unity, you own a LICENSE of Unity, not the engine... and get updates through that X.X cycle, then pay to upgrade if your choose. Unity --- I like Unity because I do not need so much help/ramp up to get something going. So many tools…
We are looking for a 3D stylized character artist to create low-poly characters for one of our mobile game projects built in Unity. This is a freelance job, but it could potentially lead to ongoing work. Attached are some screenshots of the style we are aiming for. Experience Required: * Unity * Character rigging (not…
Thanks to both of you! Due to past bullshittery from some infamous tech-bro groups, I might be over cautious but tend to find stuff which is often overlooked; Two additional things, the current company(AI- company) behind the website is situated in the US at this Address; Spawning, Inc 5503 Oliver Ave South Minneapolis, MN…
Update Backlog 2 : Sprite Control & Enemy AI A major goal for my project was to create a scenario where the player is ambushed by several challenging enemies at once with unpredictable movement behavior to simulate a bonafide swash buckling experience. My primary source of inspiration has dominated my imagination ever…
Hi, my name is Niels and I create indie games. I am looking to partner up with a 2D artist for an unannounced PC title. You can find a board showing some initial inspiration here: http://go.emberfly-studios.com/EeT. The game will feature an animated style presented from isometric perspective. The project is currently in…