I am currently working to create a cinematic in UDK... The scene has some facial animation.. As someone who is attempting this for the first time I would like to know how the sculpt should be made so as to get the best range of emotions. I wouldn't want him to be stuck with neutral face no matter what he does.. He will be…
Hiya peeps, has anyone experienced a face selection issue in Maya's UV Editor where you're unable to select back faces? Try as I might I can't seem to do a normal rectangle selection and select all the faces. I'm not sure if I hit some magical hotkey or sommin (which I would immediately delete if the case). Any help would…
Hello all, I'm new to this forum and have saw a lot of really great work by amazing artists. I'm still new at these tools and hoping someone can give me a hand :) I just started using Marmoset and I imported my mesh in, but it seem to have missing "faces" on my mesh, there are few faces that are missing, so i have some…
I'm either going crazy, or Max isn't behaving the same way anymore. i'm thinking I changed a setting or something without noticing it. Anyways, selected faces used to be shaded in Editable Poly (F2), but lately they're only showing up as Shaded when I'm in wireframe view. They're turning Red when I select them, but just…
i feal kinda sheepish asking about this.. but the really good ones are sometimes hard to track down, and there's really only a few really really good ones out there. anyone got a few links off hand of some good face texture painting tutorials? low poly prefered. i've got a job interview in a couple weeks and i've got to…
As the title says is there a way around this? I'm using vray next and 3ds max 2020. Vrayfur seems to always set 1 fur per face, You can set the per area value to zero and it will still generate furs. I can just remove edge loops to decrease face amount, but im wondering if there's another way around this?
Ok, first crack at a young girls face. Here's the base mesh. I'm thinking the ears are a complete disaster area. But any crits on the rest of it would be appreciated. Probably a llittle dense topology wise too. Oh and now I paste the images into the post, I see that cluster of faces to the front of the ear. FFS :) ah well,…
Hello, I've been trying to make complex object to use as cutter for a boolean in blender. I know 3ds max in its pro boolean tool has something called "remove invisible faces" which prevents extra faces and geometry to be cut using the boolean. Is there something similar in blender? cleaning it up manually is really messy.…
Maybe this is a newbie question but i was searching a lot and didnt found an answer. The question is if i want to align orientation by one face of an object to another face but i want to orient the y rotation axis to because when i use the snap two objects together tool it doesnt align the orientation perfectly. i made a…
I'm working on an old man model. I am having a bit of a hard time with the face. If you guys have any techniques how to do things, please let me know. Here are pictures of my progress. Please give me those critiques.