It’s ok to add non-standard physiology to characters, sometimes it can really make your work stand out. However in this case it’s not great for a portfolio piece. The stump itself looks bland, just a soft rounded end, compared to a full arm with a hand and presumably also leveraging tattoos and gauntlets or bracelets or…
Hey guys, i finished my latest environment for the portfolio and i wanted to share it with you, this time is an anime style classroom that i wanted to make to see how far could i go without any retouching after the final rendering, all the images that you see are rendered in real time using Unreal. My main sources of…
I (programmer in Unreal Engine) would like to cooperate to make game asset packs that also have functionality and can be used out of the box by the customers or easy modified and adapted. For the design and modeling of the assets I am looking for a versatile artist that is able to do concept-art and build models in…
Overclockin Studios is a London-based creative agency specializing in visual content for the NewSpace and aerospace industry. We create cinematic animations, interactive demonstrations, and visual communication tools that help aerospace companies explain complex technology to investors, partners, and stakeholders.…
I gave my try at graphics on here and I'm still working on it, but long story short my priority is and always will be programming. That said my area of expertise is graphics programming (anywhere from real-time radiosity to high-speed particle systems to efficient terrain mapping and manipulation) and I am working on a…
Overclockin Studios is a London-based creative agency specializing in visual content for the NewSpace and aerospace industry. We create cinematic animations, interactive demonstrations, and visual communication tools that help aerospace companies explain complex technology to investors, partners, and stakeholders.…
I'd maybe switch "Tactile Visions" to your actual name, unless you're starting a studio.Probs recommend having all your best animations on one demo reel and all your best vfx and sending those. I don't know how I feel about each animation being on a different page.Not an animator, but I'd suggest having some facial…
This is a showcase video for my environment art student project created for the Escape Studios course I was studying. Prompt: 1800s old west American railroad station. Throughout the project I used a variety of software; Maya, Photoshop, Substance Painter, Substance Designer, Substance Sampler, Zbrush and Unreal Engine. I…
Ever struggled with allowing input remapping? It's not easy, right? Well, I've developed a solution for my project, and I'm excited to release it as a plugin to help fund my game currently in development. What is it? 'Hyena Input Mapping' plugin for Unreal Engine 5 is a versatile and user-friendly tool designed to…
HelloI want to share the animation we did for our client for turnbsase tactics game https://youtu.be/aebXnUl0SbQThe video is not showing the game but it's a showcase in UE on sample character and environment.The game style is an medieval Japanese style warriors