This is a showcase video for my environment art student project created for the Escape Studios course I was studying. Prompt: 1800s old west American railroad station. Throughout the project I used a variety of software; Maya, Photoshop, Substance Painter, Substance Designer, Substance Sampler, Zbrush and Unreal Engine. I Also learned to use a vast array of different skills within these software's, such as: Texturing, Unreal Blueprints,UV Unwrapping, Foliage creation and many others The goal of the project was to create a "Game Ready" environment from scratch that would be optimized for use in Video games.